Author Topic: Are there any map editors for XCOM:TFTD? If so, which one should I use?  (Read 607 times)

Offline TriggeredSnake

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Sorry if this is the wrong forum/section, I’m not sure if I’ve ever even made a post here so I don’t really know where to put things.

Basically, title. I love TFTD more than any other XCOM game and would love to design new terrain and maps for it as I think it’s style and look are beautiful, and I have some really good ideas.

I know Voultar has made some form of editor, but I don’t know much about it.

Online kevL

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Re: Are there any map editors for XCOM:TFTD? If so, which one should I use?
« Reply #1 on: August 25, 2019, 04:39:23 am »
you could try MapViewII (i'm the maintainer)

I don't have TFTD, but try to support TFTD completely (it's not that different from UFO but sometimes I need to request test-files...). It's an extension of the original MapView, but it's much advanced and i'll be releasing a/another massive update soonish.

https://github.com/kevL/OpenXCOM.Tools/blob/master/Distribution/README.md

Volutar's MCDEdit is an MCD/PCK/TAB editor.

MapViewII comes with
- MapView for creating/editing MAP+RMP files
- McdView for creating/editing MCD files
- PckView for creating/editing PCK spritesets.


if you try it and like it, do yerself a favor and read or at least browse the CHM helpfile before going too far,

Online luke83

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Re: Are there any map editors for XCOM:TFTD? If so, which one should I use?
« Reply #2 on: August 25, 2019, 05:06:05 am »
Here is a guide to mapbuilding


http://openxcommods.weebly.com/mapview-2.html