aliens

Author Topic: OPENXCOM TRAINER  (Read 78254 times)

Offline humax

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: OPENXCOM TRAINER
« Reply #90 on: June 17, 2021, 01:48:50 pm »
Hmm nice idea, should be possible. I will have a look at it. But I think I have to look if the enemy is organic.

Offline HaMaT

  • Sergeant
  • **
  • Posts: 23
    • View Profile
Re: OPENXCOM TRAINER
« Reply #91 on: June 18, 2021, 12:35:03 pm »
I might be mistaken but in OpenXCom (without additional mods) Ctrl+C combination did work as I described before. It ended a combat with all aliens incapacitated.

Offline humax

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: OPENXCOM TRAINER
« Reply #92 on: June 18, 2021, 01:55:34 pm »
Just tried it, seems not to work for me

Offline HaMaT

  • Sergeant
  • **
  • Posts: 23
    • View Profile
Re: OPENXCOM TRAINER
« Reply #93 on: June 18, 2021, 01:57:52 pm »
In the latest XFiles mode it is definitely not working :) However Ctrl+C combination could be found on lots of web sites with cheats to the X-Com. And it did work. I played with it long ago. But int XFiles mode it's really hard to catch a leader of alien alive :(

Offline humax

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: OPENXCOM TRAINER
« Reply #94 on: June 18, 2021, 03:10:36 pm »
New Version in #1. Note: if you use 'Stun all enemies'-Option and load your savegame in Openxcom, you have to wait a few seconds.

Offline HaMaT

  • Sergeant
  • **
  • Posts: 23
    • View Profile
Re: OPENXCOM TRAINER
« Reply #95 on: June 18, 2021, 03:46:43 pm »
Works perfectly fine! Tried once but everything is ok! Thank you!

Offline humax

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: OPENXCOM TRAINER
« Reply #96 on: June 18, 2021, 04:36:04 pm »
Handle with care, i dont know what happens if a nonorganic enemy (like cyberdisc) is in battleground...

Offline 0xEBJC

  • Colonel
  • ****
  • Posts: 180
  • Y'all are awesome! Thankful for this community.
    • View Profile
    • My Projects
Re: OPENXCOM TRAINER
« Reply #97 on: September 07, 2021, 08:12:04 pm »
Not sure why but I'm still getting the "There is a problem with setting the application icon. Now using default icon." when running the trainer.  Your change log shows that you addressed this in update Version 0.9.1.2 (16.03.2019).  I am running the latest Version 0.9.9.1 (18.06.2021), on Windows 10.

Offline humax

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: OPENXCOM TRAINER
« Reply #98 on: September 08, 2021, 10:03:39 am »
Hi, did you get this error on every startup?

Offline humax

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: OPENXCOM TRAINER
« Reply #99 on: September 08, 2021, 10:37:10 am »
I have uploaded a new version, please try it and give feedback. In the new version there is an extended error message, please send me the content of the error message. It may be that you see the error message only this one time and the problem is solved then, nevertheless the content of the error message would be important. Thanks

Offline Avatar73

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: OPENXCOM TRAINER
« Reply #100 on: September 14, 2021, 04:15:55 pm »
Easy to edit existing stuff.... how can i add new item to a base?

Missing stupid live deep man.....  :(

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8974
    • View Profile
Re: OPENXCOM TRAINER
« Reply #101 on: September 14, 2021, 04:18:41 pm »
Easy to edit existing stuff.... how can i add new item to a base?

Missing stupid live deep man.....  :(

I don't know how it is done via this tool, but if you upload your save file, I can add the live deep one in a few seconds.

Offline humax

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: OPENXCOM TRAINER
« Reply #102 on: September 15, 2021, 12:57:01 pm »
Easy to edit existing stuff.... how can i add new item to a base?

Missing stupid live deep man.....  :(

if I remember correctly, I already removed this function in the first versions. But I could also add it back.

« Last Edit: September 15, 2021, 09:37:19 pm by humax »

Offline Avatar73

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: OPENXCOM TRAINER
« Reply #103 on: September 17, 2021, 03:47:47 pm »
I don't know how it is done via this tool, but if you upload your save file, I can add the live deep one in a few seconds.

Cheers; I just did it myself in the end. As you say, it's pretty easy.

Offline Psychoucho

  • Squaddie
  • *
  • Posts: 1
    • View Profile
Re: OPENXCOM TRAINER
« Reply #104 on: April 19, 2022, 12:20:36 pm »
Hi,

great trainer, just have small problem that aliens get stunned everytime and doesnt matter if is have that option selected or not.