I'm still putting together the complete picture of how the rulesets fit together in my head, but yes, I'm pretty sure that'll work. Thanks!
Is there a comprehensive ruleset reference anywhere, the way there is for the OXC nightly? I've been picking at forum threads and the OXCE+ changelog, but missed that bit re: random civilians etc.
Just to clarify, if I understand things right,: if I wanted to have an NPC only show up occasionally on "existing" missions, I'd have to copy the mission/deployment/script ruleset entries themselves, and set the script to spawn these alternate mission versions on low chance? Do I have roughly the right picture here? if so, it would be slightly preferable to somehow be able to weight the existing list of randomCivilians, though through the above ruleset detour, I'm happy.