A new update is ready now.UNEXCOM v.0.7.2 Vendetta Burns Inside is alive now, resurrected from deathWhat's new in this update?Changes made:
* Updated to OXCE v.5.6.2, all of the crashing sprite indexes are working now.
* Added a brand new Ammo system. Now, instead of "Rifle + Rifle clip", weapons share the same ammo magazines. Now, you can share the mags of your AKM assault rifle with your RPKS light machine gun. Please, read the weapon's UFOPedia entry to see the ammo used by the gun in question.
* Added new weapon classes, each with its own playstyle: Pistols, Rifles, Carbines, SMG, Shotguns, Snipers, Artillery, LMG.
* Added new itemCategories to quickly find weapons: Ammo, USA, NATO, USSR, UNEXCOM, Civilian, Special Forces and Mercenary.
* Reworked Tier 1 BallisticWeapons
* Fixed issues by Andr, Blood Angel Tactical Marine, SG_Barton & DarkDust found on earlier Discord Previews.
* New soldierTypes: Special Forces Operator and Mercenary, unlockable after researching all of World Powers Support
* New Special Forces and Mercenary BallisticWeapons: MAT-49, Sawed-off Shotgun (modified from sprite made by Dioxine), Sawed-off M79 Thumper, Combat Knife and craftable variants of XM117 and FN FAL (you can mount a scope or a grenade launcher)
* Brand new starting game. Now you have some civilian weapons, a Huey and a Hercules, plus a few craft rocket launcher and Vulcan cannon. You should start asking the World Powers (USA, NATO, USSR) for additional support.
* New NATO Fighter options, you can choose between a fast fighter, a nimble fighter (drawn by Andr) or a heavy fighter. Choosing one disables the other two options.
* Balanced and fixed Plasma Weapons, by The Reaver of Darkness
* New Hercules Paradrop map
* New Huey map, made by Alex_D
* New Tier 2 crafts: VTOL Hind (map made by Alex_D) and Recon Satellite Atalaya
* Added new extraStrings to the aircraft weapon slots, now is easier to know what kind of weapon goes in what plane.
* Added new ranking system, Soldiers and Pilots have different rank badges and names. Pilots are better paid when they get a promotion.
* Pilots now have a better armor, more like the flight suit a fighter pilot would wear (stats fixed by The Reaver of Darkness)
* Now all terrains and alienDeployments have allied NPCs fighting along UNEXCOM. Depending on the size of the UFO, it is the number of allies that will appear. Allies vary from terrain to terrain (farmers Farmlands, on soldiers in the Jungle, Forest, etc). Police forces are now fixed to spawn on cities (between 4 and 10)
* New allied NPCs: Police SWAT (sprite by Hobbes), Female Farmer and Male Farmer (sprites by Solarius Scorch
* Overall ruleset & resources rework
It took longer than expected, but is finally here. Our beta-testers are hunting down bugs and issues, don't forget to report your feedback!
The screenshots below were taken by me running UNEXCOM on LG Stylus 3 with Android 7 (black bar) and taken by SG_Barton on Xiomi redmi 5 plus with Android 8.1 (white bar)
Enviado desde mi LG-M400 mediante Tapatalk