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Author Topic: [TC][OXCE][SMALL MOD] Reach: The Fall, a Halo mod  (Read 2087 times)

Offline efrenespartano

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[TC][OXCE][SMALL MOD] Reach: The Fall, a Halo mod
« on: January 26, 2022, 09:32:56 am »
Howdy, everyone! I'm happy to announce our newest (small) mod!

Reach: The Fall is a total conversion set in the Halo universe. I've wanted to play a Halo mod since years ago and so far just one existed (but on the old dead mod website) made by Diemaco and someone asked for one, but the idea never grew into a full mod. So, our team made this! This is meant to be a really small and pleascent mod. Something you can play meanwhile you return from work or get the meal ready. The average campaign will last a couple of hours, so don't worry about having to play this 24/7, 365 days in order to finish it. This doesn't mean it will be easy. The Covenant infantry is numerous and their weapons are dangerous.

The project puts you in charge of a combined task force, composed of SPARTAN-IIIs, ODSTs, Army Troopers and Marines. Several UNSC and Covenant weapons are in too!

There is room for further development, of course. More weapons, armors and enemies are planned as well.

You can get it here, from mod.io

Make sure to join us at the Inventorum Development Team Discord server!


FEATURES:
  • Brand new Geoscape
  • New player units, weapons and enemies
  • All new UI
  • Fast paced campaign
  • English (US) and Spanish (Latam 419) supported
« Last Edit: January 26, 2022, 09:50:35 am by efrenespartano »

Offline efrenespartano

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Re: [TC][OXCE][SMALL MOD] Reach: The Fall, a Halo mod
« Reply #1 on: January 26, 2022, 09:33:42 am »
Changelog:

Code: [Select]
25-Jan-2022 v0.1.1 Open Beta
Changes made:
*Disabled specialUseEmptyHandShow
*Minor balance changes (Plasma weapons do more damage to Shields)
*Added missing Covenant weapon Pedia text
*Changed fontset

25-Jan-2022 v0.1 Open Beta
Changes made:
*Updated to OXCE v7.4.4
*Added CMP Extended terrains
*Brand new planet Reach, custom regions and cities
*2 month-long fast campaign
*Halo Reach, 3, ODST and Halo Wars music
*English(US) and Spanish (LATAM 419) supported
*Added UNSC units & armors
- SPARTAN-III [SPI Armor, four color variants]
- ODST [ODST Battle Armor]
- Marine [Marine BDU (Standard, Balaclava, Light, Service Cap variants)]
- Army Trooper [Army BDU (Standard, Balaclava, Light, Service Cap variants)]
*Added UNSC weapons
- SPARTAN/ODST: M6/SOCOM, M7S, SRS99
- Marine Corps: MA5B, BR55, M6C
- Army: MA37, M392, M6G
- Improved diemaco's original weapon sprites
- New Medikit sprite
- Integrated specialWeapon Knife weapon
*Added UNSC ships & weapons
- Capital Ships: Paris-class Heavy Frigate, Stalward-class Light Frigate
- Combat Craft: Sabre Fighter, Longsword Interceptor
- Transport Craft: Falcon Gunship, Falcon Transport, Pelican Dropship
- Weapons: MAC, 30mm Cannon, 50mm Cannon, AA Battery, 70mm Chaingun, SHIVA-class Nuke, Archer Missile, ST/Medusa Missile, ASGM-10 Missile
*Added Covenant units
- Sangheili (Minor, Major, Ultra, Zealot)
- Kig-Yar (Minor, Major, Sniper)
- Unggoy (Minor, Major, Heavy, Ultra)
*Added Covenant weapons
- Type-25 Pistol, Type-25 Plasma Rifle/Elite-pattern, Type-25 Plasma Rifle/Brute-pattern, Type-51 Plasma Repeater, Type-33 'Needler' GLM, Type-51 Carbine, Type-1 Antipersonnel 'Plasma' Grenade, Type-33 'Fuel Rod Gun' LAAW, Type-1 Energy Sword, Jackal Minor Shield Gauntlet, Jackal Major Shield Gauntlet
*Added Covenant ships
- Capital Ships: SDV-class Heavy Corvette, CPV-class Heavy Destroyer, CCS-class Battlecruiser, CAS-class Assault Carrier
- Combat Craft: Banshee Fighter Wing, Seraph Fighter
- Transport Craft: Spirit Dropship

8-Aug-2014 r0002 Harvest
Changes made:
*Added T25 Plasma Pistol, Plasma Rifle, PR/I, and T51.
*Added MA37 ICWS and SRS99.
*Added M6C and M6C/SOCOM.

Credits:
*efrenespartano: lead design, sprites and rulesets
*Filip H: beta tester, ideas and scripts
*Hans Woofington: beta tester, ideas and armor parts used in SPI paperdoll, ODST, army and marine fatigues paperdoll template.
*Ikhanad: lead design, Pedia entries text


-Meridian: ruleset reference, OXCE dev
-SupSuper: globe markers template, OXC dev
-Yankes: OXCE dev
-Warboy: OXC dev

*Alnoaht: beta tester
*BaileyJIII: menu backgrounds
*b1ackwolf: beta tester
*Bohemond: Unit Sprite Studio and Globe Editor tools
*bulletdesigner: original Pelican, Falcon, Shuttles tilesets (modified)
*Buscher: tester
*cfowler7: Evacuation mission background image
*CMP Staff: geoscape textures, terrain files
*Diemaco: T25 Plasma Pistol, Plasma Rifle, PR/I, T51, SRS99, M6C and M6C/SOCOM sprites and rulesets (modified)
*Drakon: tester
*Drages: Plasma and Needler hitAnimations
*Grand-Lobster-King: All Grunts paperdolls (modified to fit OXC size and palettes)
*InnerRyag & NRE Team: Jackal Shield Gauntlets, Sangheili & Jackal Corpse sprites, Plasma Grenade sprites (modified)
*Isaac Hannaford: conceptual art used on menu backgrounds
*Kael Schwabauer: testers
*Kenny Magnusson: conceptual art used on menu backgrounds
*Leflair: Kig-Yar, Sangheili, Unggoy spritesheet template, tester
*liberation: original region data ruleset
*LordHayabusa357: Marine report image
*Martin O'Donnell: original Halo Reach, Halo 3 and Halo 3: ODST soundtrack
*Michael Salvatori: Halo Reach, Halo 3 and Halo 3: ODST soundtrack
*ohartenstein23: SPI spritesheets template
*starslab: adapted Amiga fontset and ruleset
*Stephen Rippy: original Halo Wars soundtrack
*Tal'Raziid: tester
*Wallz2296: All Sangheili paperdolls (modified to fit OXC size and palettes)
*XCROSS: UI ruleset template


==================================================
######################
###### LICENSE: ######
######################

Halo Reach & Halo 3 © Microsoft Corporation. "Reach: The Fall" was created under Microsoft's "Game Content Usage Rules" using assets from Halo Reach and Halo 3, and it is not endorsed by or affiliated with Microsoft.

https://www.xbox.com/en-us/developers/rules

This free mod is licensed under CC BY-NC-SA 4.0, with the exception of the copyrighted soundtrack assets and intellectual properties of the Halo franchise (concepts, enemies, weapons, conceptual art), belong to Microsoft. The IDT logo, made by us, is considered All Rights Reserved. This is, you can not use, share, adapt or modify it without our explicit consent. Any other content, created by the Inventorum Development Team members, contributed for free by the OpenXcom community members, and of course, adapted or reused from another projects is distributed under said license. You can share it for free (copy and redistribute the material in any medium or format) or adapt (remix, transform, and build upon the material). But you must give appropriate credit, provide a link to the license, and indicate if changes were made.

https://creativecommons.org/licenses/by-nc-sa/4.0/

« Last Edit: January 26, 2022, 09:43:08 am by efrenespartano »

Offline ontherun

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Re: [TC][OXCE][SMALL MOD] Reach: The Fall, a Halo mod
« Reply #2 on: January 26, 2022, 09:41:44 am »
Nice, congrats!  8)

Offline efrenespartano

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Re: [TC][OXCE][SMALL MOD] Reach: The Fall, a Halo mod
« Reply #3 on: January 26, 2022, 09:51:26 am »
Nice, congrats!  8)

Thanks! Hope you enjoy it if you try it :D