Author Topic: FOXC - Fantasy OpenXcom  (Read 24359 times)

Offline Nikita_Sadkov

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Re: FOXC - Fantasy OpenXcom
« Reply #75 on: September 11, 2019, 01:52:02 am »
Just an update, B__0 has been hard at work making sprites, we now have some basic Orc and Barbarians sprites!

Join us on the IDT servers and keep track of our progress:
IDT: https://discord.gg/QGGkax7
Sprites are nice, but these green orcs blend with green background  :o Still that could be a feature if you really want to tease player.

Offline Solarius Scorch

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Re: FOXC - Fantasy OpenXcom
« Reply #76 on: September 12, 2019, 11:00:00 am »
Your bow seems to be set up as 1x3. ;)

Offline luke83

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Re: FOXC - Fantasy OpenXcom
« Reply #77 on: September 12, 2019, 01:12:38 pm »
Yes, most are weapons are wrong at the moment, these are mostly my old sprites, B___o wishes to rework most of the weapon sprites in the future so i have not bothered to fix any of the old ones as im distracted by OXC Factions at the moment :)
« Last Edit: November 15, 2019, 02:34:53 pm by luke83 »

Offline luke83

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Re: FOXC - Fantasy OpenXcom
« Reply #78 on: November 15, 2019, 02:33:59 pm »
Working on the Mapset this weekend, should be interesting to see how it turns out :) Note, there is still a few Placeholder items used until some better sprites can be made ( like the Tin Roofs) Hopefully new sprites can add a little more COLOUR into the mix as right now it looks like these Peasants are Dirt poor :)
« Last Edit: November 15, 2019, 09:39:26 pm by luke83 »

Offline luke83

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Re: FOXC - Fantasy OpenXcom
« Reply #79 on: November 17, 2019, 05:35:33 am »
Work in progress shot, NOTE, many of the sprites needs to be changed so if half a roof doesnt match the other half, that is why :)


Offline Dioxine

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Re: FOXC - Fantasy OpenXcom
« Reply #80 on: November 18, 2019, 03:52:53 pm »
Another great "post-apocalyptic" map, kudos!