Author Topic: [OXCE][WIP][DLC] UNEXCOM: Bureau 11  (Read 508 times)

Offline efrenespartano

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[OXCE][WIP][DLC] UNEXCOM: Bureau 11
« on: April 08, 2021, 02:51:14 am »
UNEXCOM: Bureau 11

The year is 1961. The Cold War between the United States and the Soviet Union is at its heist. The espionage and counter-espionage has become a common activity for the intelligence services of both world powers. But... there is something that is different. Recent strange phenomena, missing persons, crop circles... there is an increase in unknown activities, carried by unknown individuals. The intelligence agencies scramble to investigate them and try to find if the enemy is behind. A branch of the CIA is tasked to find the truth. This group is known as Bureau 11.

This DLC is a prequel of the mod for OpenXcom, UNEXCOM. Set in the same timeline, but a decade before, this story is full of secrets and unknown dangers. We have been working on this since November, the progress is slow and steady (mostly due real life work). Our plan is make a release as soon as the Act 1 missions are done. 

Based on the original ideas of Ace009, made by Brother^2 and efrenespartano.


Code: [Select]
Credits by name:
*Ace009: original background idea
*Alex_D: Cadillac El Dorado sprites and ruleset
*Andr: original creator of F-104 Starfighter, Beretta M12, AR-15, Sawed-off Shotgun, Winchester M1897, Flask, Field Dressing, Cigarettes, Medical Pouch
*Brother^2: lead design, ruleset creator
*efrenespartano: lead design, sprite & ruleset creator
*Dioxine: M79 Thumper sprites
*RamoZ: D17, B11 and US Army rulesets
*Hans Woofington: B11 and US Army unit sprites
*The Martian: D17 unit sprites
*wolwerin: Alien Lasers, Model 1900, sprite creator

Offline HT

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Re: [OXCE][WIP][DLC] UNEXCOM: Bureau 11
« Reply #1 on: April 08, 2021, 03:18:53 pm »
Looks good! Although your main mod is nowhere done yet though...
Will this be kinda like the start of XCF then, as in, regular guys going against aliens, cultists and such?

Offline efrenespartano

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Re: [OXCE][WIP][DLC] UNEXCOM: Bureau 11
« Reply #2 on: April 09, 2021, 05:16:33 am »
Looks good! Although your main mod is nowhere done yet though...
Will this be kinda like the start of XCF then, as in, regular guys going against aliens, cultists and such?

Haha yeah, the main mod is still WIP. Not far from being finished, tho.

This is more like a standalone prologue, split apart to avoid cluttering too much the main mod (also because there are 10 years between both campaigns). You could expect more XCF/Spy-ish vibes from here than UNEXCOM, more action-focused