1oom v0.6 has been released. Changes:
- fix mouse handling on large resolutions, replace -mousediv with -mousespd
- extend mouse wheel support for counts, add options for inverting
- clicking cycles selection of overlapping fleets/transports
- new -uiextra UI features, notably:
* space combat autoresolve for skipping uninteresting battles
* target bases for planetary governor (right-click planet name)
* partial fleet send does not deselect fleet
* click destination again to Accept
* Game screen options overhaul: sound/music volume, mouse speed, ...
- less than 100 bugs fixed, notably:
* AI expansion was hindered by several bugs
* space combat had issues
* fixed a few crashes
- doc/pbxin_fixbugs.txt expanded, including fixed starting ship costs
- cmdline UI is now complete
- 1oom_lbxedit (which you should ignore and use 1oom_pbxmake instead)
Source code:
https://gitlab.com/KilgoreTroutMaskReplicant/1oomBinaries:
https://gitlab.com/KilgoreTroutMaskReplicant/1oom/tags/v0.6Homepage:
https://kilgoretroutmaskreplicant.gitlab.io/plain-html/HELP WANTED!
The project has reached a point where the game is fully playable, not crashing all the time and actually fighting back.
Many of the undoubtedly remaining bugs will need MOO1 expertise to spot. If you can beat MOO1 on impossible (which the project maintainer has yet to do) then please give this a whirl and report any oddities you encounter.
On the other hand, many of the remaining bugs will be obvious once bumped into. Play and report! Onward to v1.0!
Still looking for big endian hardware test results.