This palette simply rocks. The one color I am not fully happy with is the turqoise... Keep tweaking man! This is really awesome work, kudos to you!
You mean the turquoise looks a little more VAPORwave
I get what you're saying about the turquoise, and I think you're right.
The 2nd range of blue in the middle will be tweaked to go to a teal fade, while the final blue range will be returned back to the kinda dark blue fade it had before.
Im thinking of moving the saturated red a little farther down on the range (maybe two indexes) so the upper 4-5 colors that things such as the health bar use will still look okay. For any objects that matter it will still do the job. I dont think an LED intensity red is exactly necessary as long as there's at least an 80% brightness saturated red, because thats what blood requires.
I changed the first green (range 4?) to be a little more desaturated at the top and become more teal to fade out. Fun tip if you select either the pale green, or the bright yellow ranges for Night Vision the effect is just amazing... fires look overwhelming while the rest of the terrain looks a little more darker than usual (ie, like it might show up on actual nightvision).
After I mess with this stuff im going to start experimenting with the other palettes. I want to get those massive plain blue oceans under control.
And why are the grays purplish? Is this an intended choice, or a side effect?
When I was changing hex values I noticed offhand that one or two of the darker gray colors were in fact some version of purple (this deviates from the displayed palette I provided for some reason). I left it as it was and actually I loved the result. It produces a scintillating kind of transition to black, its not altogether unrealistic either. Its the result of a typo, it needs to be tweaked though because the lighter (of those 2 colors?) is abit too light and I need to dim it down by half a shade if its going to remain a desaturated purple.
Picture is how I have been doing the modifications. I have a hex editor open on the photoshop palette I have saved, and I have the palettes.dat open. I have to manually divide all of the values from the photoshop palette by 4, ive done it so much that its starting to become rote. I originally used Universal Game Editor back in the 90s so im familiar with it, it displays all the values in digits and it saves addresses for easy reference/editing.