Okay, I still have troubles with the armor type:
armors:
- type: SELF_CAR_ARMOR
spriteInv: MAN_75
spriteSheet: XTR_4.PCK
corpseBattle:
- CAR_CORPSE_1
- CAR_CORPSE_2
- CAR_CORPSE_3
- CAR_CORPSE_4
corpseGeo: STR_CAR_CORPSE
visibilityAtDark: 9
frontArmor: 65
sideArmor: 60
rearArmor: 55
underArmor: 35
drawingRoutine: 2
size: 2
allowInv: false
fearImmune: false
damageModifier:
- 0.0
- 1.0
- 0.4
- 0.75
- 1.0
- 1.0
- 0.0
- 0.75
- 0.5
- 0.0
- 0.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [92, 89, 90, 91]
This code works perfectly well, when used for the AI armored car, but crashes the game when used for the player's HWP. I am open for suggestions why?!
That is was the sprites look like.