Author Topic: [TFTD] [Expansion] TWoTS+ Release (v.2.62)  (Read 836073 times)

Offline Shiroi Bara

  • Colonel
  • ****
  • Posts: 331
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.27)
« Reply #960 on: May 18, 2019, 08:19:29 pm »
Oh, sorry for false call then. My fault, lazy ass to read, plus English not my native, I just prefer to use it because Russian translation is bad most things i.m.o incorrect or missing.

Offline Nord

  • Commander
  • *****
  • Posts: 1746
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.27)
« Reply #961 on: May 19, 2019, 05:14:14 am »
Oh, sorry for false call then. My fault, lazy ass to read, plus English not my native, I just prefer to use it because Russian translation is bad most things i.m.o incorrect or missing.
Spoiler:
Какой ещё плохой русский перевод?! Русский-оригинальный язык мода!

Offline Shiroi Bara

  • Colonel
  • ****
  • Posts: 331
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.27)
« Reply #962 on: May 19, 2019, 02:08:44 pm »
MPS guy with 85 MC strength panicked in one MC attack from Mind Worm. Really? Second level of difficulty. Is that normal?
Spoiler:
Пример: Deep One переведен как "Глубинный". Использовать прилагательное вместо существительного немного странно. А где-то он прописан как "Глубинник", что более адекватно. Ну про особенности разрыва слов из-за переносов я уже помолчу, тут, видимо, это из-за движка. Ряд статей в Уфопедии тоже не переведены. Ну это опять же временно. Поэтому, даже с моим отвратным английским, особенно в плане грамматики, я предпочитаю его.

Offline Nord

  • Commander
  • *****
  • Posts: 1746
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.27)
« Reply #963 on: May 19, 2019, 04:44:21 pm »
Version 2.28 is up. At last.
Changelog:
- added new inventory pics (64 of them) for ALL armors;
- added some music;
- added new SWS: scout drone (for surface recon);
- increased value of civilian lives;
- diver knife do less damage to armor;
- rebalanced USO mission chances;
- rebalanced alien item levels;
- randomised mission spawn time;
- mindworms attack nerfed;
- fixed Outcast bugs;
- fixed missing strings;
- fixed music in excavation;
- minor fixes;
- OXCE 5.4.1 used.

Offline Shiroi Bara

  • Colonel
  • ****
  • Posts: 331
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #964 on: May 19, 2019, 09:13:57 pm »
Female Magnetic Ion armor bug? Looks like no armor, only engine present at backpack:

Save file attached. And if it's confirmed, could you please upload fixed files at you post, because now it's confuse me and I need recheck it few times before going to mission.
P.S.
And Aqua Plastic guys looks like wearing nothing at battlefield, or it's my imagination (played too much today)
« Last Edit: May 19, 2019, 09:57:45 pm by Shiroi Bara »

Offline 5taras

  • Colonel
  • ****
  • Posts: 160
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #965 on: May 20, 2019, 05:24:34 am »
I hope scout drone can carry bombs as underwater one.

Offline mark617

  • Sergeant
  • **
  • Posts: 13
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #966 on: May 20, 2019, 06:15:44 am »
Following Error with 2.28 (this is from log file):

[19-05-2019_20-13-52]   [INFO]   OpenXcom Version: Extended 5.4.1 (v2019-04-29)
[19-05-2019_20-13-52]   [INFO]   Platform: Windows 64 bit
[19-05-2019_20-13-52]   [INFO]   Data folder is:
[19-05-2019_20-13-52]   [INFO]   Data search is:
[19-05-2019_20-13-52]   [INFO]   - C:/Users/Mark/Documents/OpenXcom/
[19-05-2019_20-13-52]   [INFO]   - C:/Users/Mark/Desktop/TWoTS_2_28/
[19-05-2019_20-13-52]   [INFO]   User folder is: C:/Users/Mark/Desktop/TWoTS_2_28/user/
[19-05-2019_20-13-52]   [INFO]   Config folder is: C:/Users/Mark/Desktop/TWoTS_2_28/user/
[19-05-2019_20-13-52]   [INFO]   Options loaded successfully.
[19-05-2019_20-13-52]   [INFO]   SDL initialized successfully.
[19-05-2019_20-13-52]   [INFO]   SDL_mixer initialized successfully.
[19-05-2019_20-13-52]   [INFO]   Attempted locale:
[19-05-2019_20-13-52]   [INFO]   Detected locale: C
[19-05-2019_20-13-52]   [INFO]   Attempting to set display to 3840x2160x8...
[19-05-2019_20-13-53]   [INFO]   Display set to 3840x2160x8.
[19-05-2019_20-13-53]   [INFO]   Loading data...
[19-05-2019_20-13-53]   [INFO]   Scanning standard mods in ''...
[19-05-2019_20-13-53]   [INFO]   Scanning user mods in 'C:/Users/Mark/Desktop/TWoTS_2_28/user/'...
[19-05-2019_20-13-53]   [ERROR]   FileMap::mapExtResources(xcom1, UFO): external resources not found.
[19-05-2019_20-13-53]   [INFO]   Loading rulesets...
[19-05-2019_20-13-57]   [INFO]   Loading fonts... Font.dat
[19-05-2019_20-13-57]   [INFO]   Lazy loading: 0
[19-05-2019_20-13-57]   [INFO]   Loading extra resources from ruleset...
[19-05-2019_20-13-58]   [FATAL]   FileRecord::at(Resources/Armor/New_Inv_pics/F0/0f36.png): requested file not found.
[19-05-2019_20-13-58]   [ERROR]   FileRecord::at(Resources/Armor/New_Inv_pics/F0/0f36.png): requested file not found.

Offline Nord

  • Commander
  • *****
  • Posts: 1746
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #967 on: May 20, 2019, 06:17:36 am »
Female Magnetic Ion armor bug? Looks like no armor, only engine present at backpack:
Save file attached. And if it's confirmed, could you please upload fixed files at you post, because now it's confuse me and I need recheck it few times before going to mission.
P.S.
And Aqua Plastic guys looks like wearing nothing at battlefield, or it's my imagination (played too much today)
You are right anout mag-ion. Here is a quick fix. Extract a file from archive.
Plastic aqua armor is all fine though.

to mark617: Same quick fix.

I shall reupload a mod now.

Upd.: main mod updated.
« Last Edit: May 20, 2019, 06:44:05 am by Nord »

Offline gfzuglian

  • Sergeant
  • **
  • Posts: 10
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #968 on: May 20, 2019, 01:39:00 pm »
Well, just update my game to 2.28 (I was playing with 2.24) and
Spoiler:
the special naga city event just appeared and  I got the key.

I wonder if its coincidence or there was a bug in 2.24.

Offline Nord

  • Commander
  • *****
  • Posts: 1746
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #969 on: May 20, 2019, 01:56:17 pm »
Well, just update my game to 2.28 (I was playing with 2.24) and
Spoiler:
the special naga city event just appeared and  I got the key.
  There was so many bugs fixed between 2.24 and 2.27...
I wonder if its coincidence or there was a bug in 2.24.

Offline Shiroi Bara

  • Colonel
  • ****
  • Posts: 331
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #970 on: May 20, 2019, 09:07:12 pm »
It seems Mind Worms nerved not enough. MCP guy with 85 MC strength lost 95% of morale in one attack. Or should I just ignore all those missions? I can't protect myself from MC attack even with MCP guys. I just scare to imagine what will be in Superhuman if they such dangerous on Experienced.
P.S.
Some magenta dots and areas on picture, may be because of palette problems:

P.P.S.
Ancient Alien Dungeon 2nd level some troubles with minimap:

Save file if you need.
« Last Edit: May 20, 2019, 11:26:30 pm by Shiroi Bara »

Offline Nord

  • Commander
  • *****
  • Posts: 1746
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #971 on: May 21, 2019, 05:16:06 am »
Dots will be fixed. Someday.
Map does not work in ancient dungeons. It is intended.

Offline 5taras

  • Colonel
  • ****
  • Posts: 160
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #972 on: May 21, 2019, 10:24:52 am »
As discovered Meridian aquanauts can not carry bodies of sleeping civilians.

Offline Nord

  • Commander
  • *****
  • Posts: 1746
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #973 on: May 21, 2019, 10:49:22 am »
As discovered Meridian aquanauts can not carry bodies of sleeping civilians.
Yes, just as in vanilla.

Offline Shiroi Bara

  • Colonel
  • ****
  • Posts: 331
    • View Profile
Re: [TFTD] [Expansion] TWoTS+ Release (v.2.28)
« Reply #974 on: May 21, 2019, 07:14:08 pm »
Not made full review on this mod yet, but Ion armor after you already have Magnetic Ion? Hmm... Not research this topic completely but when it shows up in list kind confuse me. Just expression anyway.
P.S.
Encounter strange bug with tanks and Poseidon. Look at screenshot. One of tanks managed to enter double size door but now I couldn't  move it back to the ship. May be because of ship wing. You might need check it yourself, save file to check
« Last Edit: May 22, 2019, 01:36:59 am by Shiroi Bara »