Author Topic: New text strings  (Read 28791 times)

Offline Ishmaeel

  • Captain
  • ***
  • Posts: 55
    • View Profile
    • Email
Re: New text strings
« Reply #45 on: October 30, 2013, 09:23:16 am »
With the last few nightlies, some strings have vanished from localization files. Modifications to other strings on GetLoc seem to be synced OK.

These are the gremlins (from tr-TR.ylm):

STR_DATE_UC
STR_MAXFRAMESKIP
STR_MAXFRAMESKIP_DESC
STR_MEMORIAL
STR_PSISTRENGTHEVAL
STR_PSISTRENGTHEVAL_DESC
STR_RESET
STR_SOLDIERS_LOST
STR_SOLDIERS_RECRUITED

There is also a mismatch in STR_DAY entries:

en-US.yml:
  STR_DAY:
    one: "{N} day"
    few: "{N} days"
    many: "{N} days"
    other: "{N} days"

tr-TR.yml:
  STR_DAY:
    1: "{N} gün"
    2: "{N} gün"

Edit: A similar mismatch is also present with the following entries:

  STR_UNITS_IN_EXIT_AREA:
    zero: "No Units in Exit Area"
    one: "{N} Unit in Exit Area"
    few: "{N} Units in Exit Area"
    many: "{N} Units in Exit Area"
    other: "{N} Units in Exit Area"

  STR_UNITS_OUTSIDE_EXIT_AREA:
    zero: "No Units outside Exit Area"
    one: "{N} Unit outside Exit Area"
    few: "{N} Units outside Exit Area"
    many: "{N} Units outside Exit Area"
    other: "{N} Units outside Exit Area"
« Last Edit: October 30, 2013, 09:27:03 am by Ishmaeel »

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2171
    • View Profile
    • Email
Re: New text strings
« Reply #46 on: October 30, 2013, 05:27:20 pm »
Ok clearly I can't just wait for GetLoc or you guys will swarm me with reports. :P I've manually reuploaded the file so it should be all sorted now. Hopefully GetLoc can still find the bug, seems to be related to importing from GitHub.

Offline Ishmaeel

  • Captain
  • ***
  • Posts: 55
    • View Profile
    • Email
Re: New text strings
« Reply #47 on: October 30, 2013, 09:03:29 pm »
Apologies. I did not mean to pester  ;D

Actually, some of those new strings were already in nightly 2013_10_27_2053. When they up and disappeared, I thought there was some problem in downloading from (as opposed to uploading to) GetLoc, because they were still visible on the web site, intact with their translations.

I figured it was probably something trivial and certainly would be fixed sooner rather than later -- I just wanted to save you the trouble of hunting them all down, if it would help any.

So, the sync with GetLoc is still a manual process? In that case, I'll keep my trap shut and be patient next time.  :-[

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2171
    • View Profile
    • Email
Re: New text strings
« Reply #48 on: October 30, 2013, 09:15:44 pm »
Don't worry about it. Normally GetLoc automatically imports updates from GitHub fine, but when it doesn't I just have to go in there and import the file myself, so it's good to be warned about this as I don't check the site much.

I was just leaving the bug open in case GetLoc needed to check it out, but they haven't gotten back to me yet so.

Offline moriarty

  • Commander
  • *****
  • Posts: 1423
    • View Profile
    • Luke's OX mod site
    • Email
Re: New text strings
« Reply #49 on: December 22, 2013, 09:40:26 am »
I have a question about "STR_INCREASE_UC". is that used in the stat screen to mark the improvement of the stats?

Offline Ishmaeel

  • Captain
  • ***
  • Posts: 55
    • View Profile
    • Email
Re: New text strings
« Reply #50 on: December 22, 2013, 11:33:19 am »
I have a question about "STR_INCREASE_UC". is that used in the stat screen to mark the improvement of the stats?

It is used in the manufacture screen. There are two pairs of arrow buttons, used to increase and decrease the amounts of assigned engineers and total units to be manufactured.

Offline moriarty

  • Commander
  • *****
  • Posts: 1423
    • View Profile
    • Luke's OX mod site
    • Email
Re: New text strings
« Reply #51 on: December 22, 2013, 11:36:57 am »
Ah, thanks. that clears it up :)