First, legionof1, thank you very much for this info!
Second: i encountered my first sectopod. Holy shit. Somehow i managed to take it down, but lost my favourite princess, as she fired with the panzerfaust and got a nice reaction shot from this monstrosity. How sad =(.
I am aware, that they should bring a challenge and yes, they do, but now i am a bit worried about enemy armor, and i never had to worry before. Eurosyndicate weapons did fine until now, and if they did not, there where still the tech blades in every inventory of every gal going on missions.
What does more damage to Armor? Laser or plasma? Flask' o acid does not seem to do something.
In the analisys tab of weapons and ammunition sometimes there is written: armor and a number, for example 40. What does this mean? Armor effectiveness? Armor damage?
Does this whole thing works like in phoenix point, where with a weapon that does 30 damage you can't surpass a 40 armor, no matter how many times you hit it, or does shooting with lasers, with enought patience, crack the egg?
I had the same problem with a big traders guild ship, where 3 hovertanks showed up at the same time and 10 hits with tech blades did nothing at all.
I love (and hate) how the game, just everytime you feel comfortable with your tactics and weapons, manages to put some new threats and riddles at you. Good work!