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Author Topic: A thread for little questions  (Read 541988 times)

Offline Alex the KatanaCutlass

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Re: A thread for little questions
« Reply #1890 on: August 26, 2019, 01:50:48 am »
Is there max number of slave maids per base? I can't ship any to another base, it says not it enough store space ans there is about a 100 space there. WTF's wrong??

Offline JustTheDude/CABSHEP

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Re: A thread for little questions
« Reply #1891 on: August 26, 2019, 09:19:35 am »
Is there max number of slave maids per base? I can't ship any to another base, it says not it enough store space ans there is about a 100 space there. WTF's wrong??

It might be a bug, or some kind of "bug prevention safety feature".

Another base has anything with positive store space score?
Maybe your first base is full and removing even one slave maid will overload store space?

Slave Maids are treated as "objects" (hehe) and you should be able to store them as much as the game would allow any object (maybe like 9999, or something).

Offline Alex the KatanaCutlass

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Re: A thread for little questions
« Reply #1892 on: August 26, 2019, 11:01:24 am »
Yea, I guess you're right, It's OK now. Treated like objects, hehe... Man, I LOVE that... TYVM:)

Offline Alex the KatanaCutlass

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Re: A thread for little questions
« Reply #1893 on: August 26, 2019, 02:51:31 pm »
Will theey bring back ctrl click for buildings moving? No way I play without that.

Offline Meridian

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Re: A thread for little questions
« Reply #1894 on: August 26, 2019, 03:56:07 pm »
Will theey bring back ctrl click for buildings moving? No way I play without that.

They will not.

Offline Alex the KatanaCutlass

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Re: A thread for little questions
« Reply #1895 on: August 26, 2019, 04:21:22 pm »
Can ctrl click be configured in options file or somewhere?

Offline ohartenstein23

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Re: A thread for little questions
« Reply #1896 on: August 26, 2019, 04:41:27 pm »
No, it can not.

Offline LytaRyta

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Re: A thread for little questions
« Reply #1897 on: August 26, 2019, 07:32:18 pm »
ctrl click :D lôl

you still can edit the savegame file, and just edit the exact coordinates for those "rooms" in base, for exactly place´ing them where yu want

Offline thevideogameraptorboggle

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Re: A thread for little questions
« Reply #1898 on: August 26, 2019, 10:07:13 pm »
Death Dungeon tips?

Feels way harder than the X-Prison.

Offline Rince Wind

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Re: A thread for little questions
« Reply #1899 on: August 26, 2019, 10:26:16 pm »
Is that the one behind the scout gate? That seemed pretty easy, even for my b-team.

Offline Nefandi

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Re: A thread for little questions
« Reply #1900 on: August 26, 2019, 11:09:51 pm »
Is that the one behind the scout gate? That seemed pretty easy, even for my b-team.

I found that slaves/peasants who have high voodoo power/voodoo training really shine here. High bravery helps too. The peasant's wrestling moves are really good at stunning the wraiths then you can get proper weapons.

Offline thevideogameraptorboggle

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Re: A thread for little questions
« Reply #1901 on: August 27, 2019, 02:57:44 am »
I tried with gals and they got creamed.

My next attempt will be with Slave Soldiers. They aren't trained at all, but that +40 strength has gotta help.

Offline thevideogameraptorboggle

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Re: A thread for little questions
« Reply #1902 on: August 27, 2019, 04:11:08 am »
Turns out not even Slave Soldiers can do the job. I can't even leave the first room without getting killed immediately.

How high does their Voodoo power have to be? Even with 60 Voodoo power, they take 20 morale damage every round.

Offline Dakkdakk

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Re: A thread for little questions
« Reply #1903 on: August 27, 2019, 03:23:05 pm »
Just high voodoo power isn't enough, they'll also need to have high bravery and voodoo skill to have a decent chance. Bravery is easy to raise, but voodoo skill takes a while.

Offline Rince Wind

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Re: A thread for little questions
« Reply #1904 on: August 27, 2019, 06:50:45 pm »
I found that slaves/peasants who have high voodoo power/voodoo training really shine here. High bravery helps too. The peasant's wrestling moves are really good at stunning the wraiths then you can get proper weapons.

The hammer killed the first wraith, then I had a blade. After the 1st turn I had a badly wounded hammergal and a couple with blades and discipliners. One more outside gal got hurt by a wraith, but those died easily. You can even punch them to stun them.

My Lokks and slaves were imprisoned, and one of those in prison got hurt as well, because they were on the edge. But the wraith that did that fell asleep after being punched as well, and I retreated them all to the middle of the cages.