Author Topic: [TFTD] [Expansion] TWoTS Release (v.1.08)  (Read 57953 times)

Offline Nord

  • Commander
  • *****
  • Posts: 1749
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #90 on: June 11, 2017, 04:40:03 pm »
Gave a quick try and liked very much, congrats :) May it be used without trouble with other mods?
Using with other mods is... complicate.
Which mod do you want to use with? I can merge it.

niculinux

  • Guest
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #91 on: June 12, 2017, 10:47:38 am »
Using with other mods is... complicate.
Which mod do you want to use with? I can merge it.
I was thinking of [Mega-Mod TFTD] My_TFTD_Mod v.1.02; don't know wheter it may be doable, but there are an handful of other small mods for TFTD around the forum  8) ;) Hey thanks fo caring!!!

Offline Nord

  • Commander
  • *****
  • Posts: 1749
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #92 on: June 12, 2017, 04:27:02 pm »
Well... TWoTS and MegaMod is two visions of one thing - TFTD expansion. I begin creating my mod just because was not agreed with new_civilian's approach. If someone make merging of this two mods - it will be a third big mod.  :)

niculinux

  • Guest
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #93 on: June 13, 2017, 03:03:58 pm »
This mod is completed and i dont planning to add something more. But if you give good idea - why not?
I want to redraw some usopedia pics when i got free time... IF i got free time.

Hey, one last thing; i'd suggest to make a new design for the SWS gauss weapons (pistol, rifle, heavy, whatever more is included related to vanilla gauss weaponry) , something interesting is to be found in a thread i made some time ago, otherwise i'd recommend also the gifty's garage thread (here and here) there are some thing pretty sci-fi that would fit in an TFTD mod. Over and out  ;) :)

Offline Dr.Crowley

  • Colonel
  • ****
  • Posts: 194
  • Saving data in the name of the Emperor!
    • View Profile
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #94 on: June 19, 2017, 03:25:37 pm »
Well... TWoTS and MegaMod is two visions of one thing - TFTD expansion. I begin creating my mod just because was not agreed with new_civilian's approach. If someone make merging of this two mods - it will be a third big mod.  :)
Lol, I begun my own TFTD mod just because both of these mods (TWoTS and new_civilian's) doesn't make TFTD any better for me.

Offline Nord

  • Commander
  • *****
  • Posts: 1749
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #95 on: June 20, 2017, 12:44:22 pm »
 Quot homines, tot sententiae.  ;D

Offline endersblade

  • Captain
  • ***
  • Posts: 81
    • View Profile
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #96 on: October 20, 2017, 10:23:13 pm »
Am I missing something, or is there no full description of what all comes with this?  From what I've seen it looks interesting, but I'd like to know all of the changes before I decide.

Offline Nord

  • Commander
  • *****
  • Posts: 1749
  • The Gate is open.
    • View Profile
Re: [TFTD] [Expansion] TWoTS Release (v.1.08)
« Reply #97 on: October 21, 2017, 06:28:34 am »
Well, i understand nothing from your post. But if you interested in this mod, look here: https://openxcom.org/forum/index.php/topic,5566.0.html