Author Topic: [MOD] Streamlined Armor Manufacturing L1 Version 1  (Read 48924 times)

Offline ivandogovich

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Re: [MOD] Streamlined Armor Manufacturing 99i2a.1 (updated)
« Reply #30 on: March 22, 2018, 05:25:49 pm »
Update for new release of 99i2a version from Dioxine.
Testudo armor added, and slight recipe changes for Moloch and Plate Armor.

Offline AngelicJoker

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Re: [MOD] Streamlined Armor Manufacturing 99i2a.1 (updated)
« Reply #31 on: March 24, 2018, 07:32:39 am »
Are any changes needed for your Unified Armor names mod?

Offline ivandogovich

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Re: [MOD] Streamlined Armor Manufacturing 99i2a.1 (updated)
« Reply #32 on: March 25, 2018, 06:28:44 pm »
Are any changes needed for your Unified Armor names mod?

Good question, I checked it out.  Should be good to go.  Testudo is the only new armor and doesn't have anything too confusing in its naming.

Offline ivandogovich

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[MOD] Streamlined Armor Manufacturing 99J.1
« Reply #33 on: May 07, 2018, 06:52:29 pm »
New Version is up:
99J.1  Slight tweaks to Assault Armor.

Offline Poulpiche

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Re: [MOD] Streamlined Armor Manufacturing 99J.1
« Reply #34 on: May 07, 2018, 08:44:06 pm »
New Version is up:
99J.1  Slight tweaks to Assault Armor.
Where ? the file attached page 1 is the 2a1 version

Offline ivandogovich

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Re: [MOD] Streamlined Armor Manufacturing 99J.1
« Reply #35 on: May 07, 2018, 09:08:18 pm »
Where ? the file attached page 1 is the 2a1 version

GAH!!  Thanks!  I forgot to attach the new one! Fixed!

Offline UnholyAngel

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Re: [MOD] Streamlined Armor Manufacturing 99J.1
« Reply #36 on: May 09, 2018, 04:42:36 pm »
The time and cost for the combined Meshrefractor Amor (STR_SMOKEY_MK2_ARMOR_M) are wrong (they don't include the time money cost of the preliminary steps).

it should be:
time: 880
cost: 19000

Offline ivandogovich

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[MOD] Streamlined Armor Manufacturing 99J1.1
« Reply #37 on: May 21, 2018, 05:35:59 pm »
thanks 21 UnholyAngel!!  :)  I have added that into the latest update which is compatible with 99J1.

ChangeLog:
99J1 Updated armors to include Glamour requirements for Saviour, Fairy, and Ghost.  Updated Moloch & Berserker for new requirements.  Updated time cost on Assault Bike, and also fixed time and cost for Smokey 2.

New file in first post.

Offline greattuna

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Re: [MOD] Streamlined Armor Manufacturing 99J1.1
« Reply #38 on: May 22, 2018, 03:14:00 am »
There is a little problem with new version. ArmorMfg.rul seems to only contain regular recipes, resulting in the mod doing nothing.

Offline ivandogovich

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Re: [MOD] Streamlined Armor Manufacturing 99J1.1 (Fixed!)
« Reply #39 on: May 22, 2018, 03:56:29 pm »
There is a little problem with new version. ArmorMfg.rul seems to only contain regular recipes, resulting in the mod doing nothing.

Holy Crap!  I screwed that up!  Ok!  I'll get a fix up!

OK.  Fix is up!  Thanks!
« Last Edit: May 22, 2018, 04:26:23 pm by ivandogovich »

Offline UnholyAngel

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The Smokey 2 fix, doesn't actually seem to be included in the new version. The values in the ArmorMfg_99j1.rul file are still:

    time: 400
    cost: 15000

Offline ivandogovich

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The Smokey 2 fix, doesn't actually seem to be included in the new version. The values in the ArmorMfg_99j1.rul file are still:

    time: 400
    cost: 15000

Thanks, somehow that one keeps slipping through the cracks. :{
Updated.

Offline ivandogovich

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[MOD] Streamlined Armor Manufacturing 99J4
« Reply #42 on: July 23, 2018, 06:04:23 pm »
No major changes needed for 99J4, but I did change some of the armor names to match Dioxine's new schema.

Offline LytaRyta

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Re: [MOD] Streamlined Armor Manufacturing 99J4
« Reply #43 on: July 24, 2018, 07:32:42 pm »
what does it mean  streamline manufacturing of (Annihilator Armor),

what is this concept of *streamlining ? :S

Offline legionof1

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Re: [MOD] Streamlined Armor Manufacturing 99J4
« Reply #44 on: July 24, 2018, 09:10:25 pm »
There are alot of outfits that require lower tech outfits as components. This mod bypasses the intermediate steps. The total cost in materials and worker hours is the same as if you did all the individual steps, but its a single manufacture project.

Considering some outfits have as many as 5 intermediate steps it saves alot of micro in the end game.

The streamlined versions are denoted as *(armor name)