Author Topic: Biodrones don't explode when killed by melee weapons?  (Read 4430 times)

Offline Caleb13

  • Sergeant
  • **
  • Posts: 22
    • View Profile
Biodrones don't explode when killed by melee weapons?
« on: September 01, 2016, 11:26:44 pm »
I've just noticed that biodrones don't explode when killed by melee weapons. Is this bug or feature? I vaguely remember they exploded in the DOS version.  :-\

I'm attaching a save where you can test it. I have a MC'd biodrone that you can move in front of aquatoid with thermic lance (the aquatiod will reaction-fire, usually killing the bidorone). Or you can MC a triscene in the back and chew the biodrone up. If you use other aliens to shoot the biodrone, it will explode as usual.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9099
    • View Profile
Re: Biodrones don't explode when killed by melee weapons?
« Reply #1 on: September 01, 2016, 11:44:12 pm »
I believe it's the same as original. I have enough old saves, will test it tomorrow.

Offline Hobbes

  • Commander
  • *****
  • Posts: 2102
  • Infiltration subroutine in progress
    • View Profile
Re: Biodrones don't explode when killed by melee weapons?
« Reply #2 on: September 02, 2016, 01:18:38 am »
UFOPaedia.org confirms this and it is also the memory I have from playing TFTD. But, of course, always better for someone to recheck. :)

Offline hellrazor

  • Commander
  • *****
  • Posts: 2027
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: Biodrones don't explode when killed by melee weapons?
« Reply #3 on: September 03, 2016, 11:52:04 pm »
Yes Biodrones and all other Terror units with specab will not explode when killed with melee.
I was so glad i had researched some drills as my base in DOS Tftd got attacked by lobsterman in the past ^^