My previous post was more like advice: this is a great modding community and with the right attitude you can do a lot of nice things with the help of some great people
It made me happy that you have already modded the Lightning - map designing has a few quirks but you'll either figure them out by yourself or just ask
I've been actually thinking and trying to figure out why the attempts to use the Small Scout haven't worked so far. I'm gonna to try to see if I can figure out this issue, I must be missing something. Also, for it to work, it will be necessary to add a specific map tile as an 'exit area' so that you can abort the mission, without losing your soldiers.
Ah, whew. I didn't really know how the community here was even like. I just thought of diving into X-Com after a long while in the morning and the modding need jolted from there plus I refuse to let my mental issues drive me so much at this point as it has brought nothing but problems, no way am I gonna let those control me and what little mental screw-ups I had today, let's just say it has been MUCH worse in the past.
Anyhow, while I was messing with the Small Scout. It did occur to me a few times that there must be something more, something that MapView doesn't seem to offer or is somewhere abstractly hidden away, from what I've seen in landed scout encounters is that the alien in question always roams about somewhere on the map. So the alien crafts lack the important data for things like X-Com items, spawns, exits, etc, indeed. One other idea I have is pallet merging UFO1 sprites and stuff with LIGHTNIN and then building the pod from scratch, kinda what I just did with the FIRES stuff from XcomUtil_Fighter_Transports mod folder as the custom Lightning craft there already has a smaller map area. Hence why I think MapView is clumsy/outdated (doesn't seem to even allow to select custom crafts).
As for my customized Lightning model, I'm probably gonna change a few tidbits later on but for now. Awesome and thanks!
Woah.. just as I was to post this. Double awesome.
Definitely, gonna investigate the files. Much appreciated!
Yup! It works! A million thanks and in turn you just motivated me past one of my mental issues, or one of the mental blocks really. Woah, I had MCDEdit installed all this time and some how I completely managed to over look the number values of things like gravlifts and whatnot. Right under my nose and I had I used the program about 4-6 times. Mind blown.