Hi,
so I'm working on a feature, which will allow you to have multiple (permanent) inventory templates.
For example, you can have one template for your melee guys, one for snipers, one for weak soldiers, one for heavy soldier, one for meat shields, and so on...
I have two possible UI ideas in my mind:
1. limited number of templates (let's say up to 10), no UI, just shortcuts... for example Shift+F1 to Shift+F10 to save templates on positions 1 to 10 and then shortcuts F1 to F10 to apply the template saved on corresponding position. The hotkeys would be configurable of course.
Advantages: very quick management, no extra clicks, no extra files (everything saved within the main save file)
Disadvantages: not enough slots?, no possibility to name templates
2. unlimited number of templates, saved on file system in the save directory (but not within the save file)... hotkeys to save/load templates... which open UI similar to save/load game
Advantages: unlimited slots (maybe first 10 could even have hotkeys to improve speed), templates can have names
Disadvantages: slower management (too many clicks
), more files in the save directory, templates are not part of the save file
Let me know, which one you like better... or if you have a better idea...
M.