I believe it is defined here.
You have:
- objectiveComplete: for successfully defending the base/cleaning up the terror site
- objectiveFailer: for failing, which is where you'd add the penalty to base defence
- despawnPenalty: for a site disappearing, like the -X for terror sites.
Arthanor, thank you for pointing that section out! Turns out I've been looking at an
outdated Ruleset page because back when ufopaedia was down I looked the page up on web.archive.org, bookmarked the page, and never updated it when ufopaedia came back online! Face palm moment, haha.
I got it to work with terror missions (I could get positive or negative points for success/failure), however, I'm still not getting the points to apply for base defense. Are you sure they can be used in this way for base defense? Here is my ruleset:
alienDeployments:
- type: STR_BASE_DEFENSE
objectiveComplete: [STR_TESTING_SUCCESS, 500]
objectiveFailed: [STR_TESTING_FAIL, -500]
I tried to add objectiveType and objectivesRequired as well (so if you don't clear the aliens, you don't destroy the non-existent object), but that didn't work either. Any ideas?
And something that must be a bug, with the terror missions
"objectiveFailed" isn't applied when you lose the mission through a squad wipe, only if you abort mission. I
started a thread on it for now to confirm that it is a bug and not intentional.
It's pretty harsh to give a point penalty for losing a base, when losing it is already quite a hit in itself. Maybe the funding council considers that the hit from aliens means that XCom is actually doing its job of getting in the way of the aliens, and thus doesn't decrease XCom's budget?
Hmm, I didn't think of it like that, so maybe it is harsh. But I think I want it to be harsh. 1) We get 500 pts for destroying an alien base, so they should get something for destroy ours and 2) how are you going to lose the game if aliens can't score points? For me this feeling like I "got away with something" was exacerbated by the fact I didn't get negative points for my 2 craft lost in the base defense so my mission score was positive. I think that is related to the issue I mentioned above and in
my thread.