aliens

Author Topic: Parrot mod  (Read 15040 times)

Offline clownagent

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Parrot mod
« on: March 28, 2016, 03:16:25 pm »
The attached mod adds buyable parrots, which can scout and peck your opponents.

Known issues:
- flying animation is only shown when the parrot flys at low altitude
- no animation, when it is not moving.

original sprite sheet is from:
https://www.spriters-resource.com/pc_computer/diablo2diablo2lordofdestruction/sheet/70374/
 
« Last Edit: March 28, 2016, 03:18:07 pm by clownagent »

Offline Meridian

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Re: Parrot mod
« Reply #1 on: March 28, 2016, 03:25:30 pm »
Polly wanna cracker? :)

EDIT: I believe OXCE 3.0 will be able to show animation also when not moving.

EDIT2: can they open doors? :D
« Last Edit: March 28, 2016, 03:32:12 pm by Meridian »

Offline clownagent

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Re: Parrot mod
« Reply #2 on: March 28, 2016, 03:45:43 pm »
Polly wanna cracker? :)

EDIT: I believe OXCE 3.0 will be able to show animation also when not moving.

EDIT2: can they open doors? :D

Idle animation would be a good addition, also for other bird-like creatures.

Technically the parrot is an HWP. To my knowledge all HWPs can open doors, or not?
EDIT: Of course it would be more sensible, if the parrot was not able to open doors.

Offline Dioxine

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Re: Parrot mod
« Reply #3 on: March 28, 2016, 04:20:55 pm »
I actually wanted to do this myself at some point. Thank you, Clownagent! This goes directly into the main, and you get even more credits :) I think it is possible to turn on constant animation in OXCE, have to check it though.
« Last Edit: March 28, 2016, 04:22:47 pm by Dioxine »

Offline Meridian

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Re: Parrot mod
« Reply #4 on: March 28, 2016, 04:44:36 pm »
If you would be interested in "cannot open doors" feature, that can be arranged... but I think it's more fun this way.

Also, the bootypedia article needs a bit grammar correction.

Offline Dioxine

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Re: Parrot mod
« Reply #5 on: March 28, 2016, 05:04:30 pm »
I don't mind them opening doors :)

Offline Yankes

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Re: Parrot mod
« Reply #6 on: March 28, 2016, 09:30:23 pm »
2.9 already allow animations, in my thread I post example how made it work (3.0 will add items animations).

Offline Solarius Scorch

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Re: Parrot mod
« Reply #7 on: March 29, 2016, 05:18:53 pm »
Can we restrict Daleks from climbing stairs? :)

Offline ivandogovich

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Re: Parrot mod
« Reply #8 on: March 31, 2016, 06:49:16 pm »
I've taken the liberty to add a tail to the parrot sprites. :)


Offline clownagent

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Re: Parrot mod
« Reply #9 on: March 31, 2016, 08:20:30 pm »
I've taken the liberty to add a tail to the parrot sprites. :)

With the tail it looks much better!  :D

Offline sambojin

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Re: Parrot mod
« Reply #10 on: April 04, 2016, 06:56:01 am »
And they carry stuff. Like pre-primed grenades. This is a very good thing, even just for smoke. Or for dropping an alien grenade into ceiling holes on wrecked ufos.

Great work!

Offline davide

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Re: Parrot mod
« Reply #11 on: April 06, 2016, 01:28:15 am »
Reading previous posts I accrue that
some critters could animate some terrains ...

Those animals could be considered such as civilian but with a low penality on casuality

Farm could have cow,pig, horse, chicken ...
https://www.spriters-resource.com/pc_computer/jaggedalliance2/sheet/64076/
https://www.spriters-resource.com/pc_computer/diablo2diablo2lordofdestruction/sheet/64356/
https://www.spriters-resource.com/pc_computer/siegeofavalon/sheet/66254/
rabbit:
https://www.spriters-resource.com/pc_computer/diablo2diablo2lordofdestruction/sheet/71293/

Desert could has camel
https://www.spriters-resource.com/pc_computer/diablo2diablo2lordofdestruction/sheet/64071/

... and so on

I suppose that those sprites could be found online

(TFTD could has dolphin or shark)
« Last Edit: April 07, 2016, 09:14:12 am by davide »

Offline ivandogovich

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Re: Parrot mod
« Reply #12 on: April 08, 2016, 09:12:02 pm »
I realized the facings were a bit messed up. This is a good sprites sheet with the parrot and tail, facing correctly.

Offline legionof1

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Re: Parrot mod
« Reply #13 on: April 09, 2016, 07:24:28 am »
Just want to convey my thanks for this particualr peice of the game. Parrots are my favorite thing about it. My now 3+ year game would  have died so many times if not for them. Or i would have quit in frustration of finding the one last sodding enemy on complex maps.

Offline Ashert

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Re: Parrot mod
« Reply #14 on: April 10, 2016, 10:12:39 am »
I have a small feature request.

The parrot flapping sound is not very realistic, more like a open wooden windows in the storm. Can anyone improve this? In addition, i miss a fighting cat with voodoo power.

The Voodoo Power of cat means they can equal an integrated scanner, track the last opponents on the map and they can see clearly the invisible Eternals, and do not forget, open doors! ;)