UFO Vanilla VariantsDownload:
mod.ioThe mod file is also attached towards this post in form of zip archive.
#UFO Vanilla Variants by hellrazor
#Readme for Version 1.3
#Credits: see CREDITS.TXT
A collection of the vanilla ufo interior variants, made by a variety of people over time.
Including vanilla variant files, from Luke's Extra UFO's mod, YetMoreUFO's Mod and Extra Battleships.
Maps and Routes have been rechecked and some minor errors fixed.
The maps have been darkened, so you can walk along the West and North walls, without revealing
the inside terrain, this also increased the alien alloy account for recovery, but only to a small
degree.
There are also another Version of U_BITS.MCD and U_EXT02.MCD, which make those ships
complete sealed against blasts from rockets or explosives.
If you do not want those MCD files simply delete them and restart OpenXcom and you get vanilla settings.
Additional UFO Maps (darkened):
8 Medium Scout Maps
27 Large Scout Maps
24 Harvester Maps
10 Abductor Maps
8 Terror Ship Maps
2 Supply Ship Maps
7 Battleship Map
Which makes a total of 86 strictly vanilla interior variants.
Credits go to:
hellrazor(rechecking, darkening error corrections),
Zombie,
Robert Di Fiore,
Luchian Deurell,
Sam Jeffreys,
davide,
SolariusScorch (UFO designers),
Luke83 and TurkishSwede (UFO maps and tilesets designers),
Ben Ratzlaff (the author of MapView),
all testers of that program, Volutar (for his MCDEdit),
Mark Tyler and Dmitry Groshev
Cooper for some Battleship variants
If i forgot someone, or something is incorrect, please let me know.
Some Pictures attached for your enjoyment.
Changelog:
Version 1.3:
- Fix UFOL83.MCD for new MCD check patch
Version 1.2:
- Fix wall errors on UFO_160e.map
Version 1.1:
- Added two more Battleship variants
- Fix some minor errors on some maps