aliens

Author Topic: Extended Piratez general FAQ/Strategy Guide  (Read 406556 times)

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #360 on: February 24, 2019, 10:28:53 pm »
A question about the bounty prizes: if i do not take all of lvl D, and i obtain a C brass medal unlocking the c-prizes will appear and override the d-ones in the manufacturing menu, so i will lose these? Same goes for other upper tiers?
The medals unlock missions and are not related to what prices are available.

niculinux

  • Guest
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #361 on: February 24, 2019, 10:37:18 pm »
The medals unlock missions and are not related to what prices are available.

Ok, but doing some research/mission may make new prizes appear in a given tier, or it is necessary to obtain some to make other ones come out?

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #362 on: February 24, 2019, 10:54:31 pm »
Ok, but doing some research/mission may make new prizes appear in a given tier, or it is necessary to obtain some to make other ones come out?
There's three "lines" of bounties for all the clients in which you can obtain earlier prizes to unlock later ones. I don't think there are requirements beyond that.

Offline Ashghan

  • Colonel
  • ****
  • Posts: 169
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #363 on: February 24, 2019, 10:58:00 pm »
No. You get all 1st tier (A1, B1, C1) prizes and can manufacture (claim) them as long as you have enough tokens. After you do 1st tier (manufacture then research) you can do the respective 2nd tier (A1 -> A2 etc.). Basically - you can get all the prizes at badge level D (for Zaxx, Jack and MA), if you have enough tokens. But you need to do them in order. Only research that adds new prizes is unlocking a new client (Red Mage for example) but AFAIR that requires badge C. Missions do not unlock prizes.

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1900
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #364 on: February 25, 2019, 04:33:12 am »
Small caveat to what Ashghan said. The bounty challenges, stop being an option once a certain tier is achieved, as detailed in the associated articale. People tend to not read in game for some reason  ::)

Offline Zharkov

  • Colonel
  • ****
  • Posts: 429
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #365 on: February 25, 2019, 11:37:45 am »
Which armors are good against Chryssalids?
 

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #366 on: February 25, 2019, 11:42:36 am »
Flying armors.

Offline Zharkov

  • Colonel
  • ****
  • Posts: 429
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #367 on: February 25, 2019, 11:46:57 am »
Flying armors.

Yeah, that is true!

Let me more specific. What armors are useful against Chryssalids when you face them on the ground (e.g., inside an UFO)?

Offline Martin

  • Colonel
  • ****
  • Posts: 438
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #368 on: February 25, 2019, 12:13:29 pm »
Armoured cars are immune to zombification and gals have enough HP to survive chryssalid attack to the front sometimes.

Offline sanyaskillpro

  • Colonel
  • ****
  • Posts: 101
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #369 on: February 25, 2019, 02:06:16 pm »
Or breach the roof with flying armor and explosives.

Offline Martin

  • Colonel
  • ****
  • Posts: 438
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #370 on: February 25, 2019, 02:18:10 pm »
They flying armor doesn’t help against church exalts that tend to accompany chryssalids and I woudl rate them as greater threat.

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #371 on: February 25, 2019, 02:39:23 pm »
Swift Suit helps against almost everything because you can stay somewhere safe, sprint out, kill stuff, and sprint back into safety.
Sure it doesn't work everytime. But nothing does, and if it did it would be boring.

Offline Dakkdakk

  • Colonel
  • ****
  • Posts: 153
  • Dirty, dangerous, and kinda sexy
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #372 on: February 25, 2019, 03:23:13 pm »
Lure the exalts out and have your sniper gals take care of them, while using a flying gal to murder the chryssalids. Exalt armor isn't thaaat great against ordinary ammo/plasteel.
This is why I usualy bring flamethrowers (long range or heavy flamer) against the church. It works well against 'lids and will make the exalts panic often.

Offline Zharkov

  • Colonel
  • ****
  • Posts: 429
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #373 on: February 25, 2019, 03:29:49 pm »
One problem with Exalts is that their sword is built in, so they do not loose it when panicking or being unconsciousness.

Offline Martin

  • Colonel
  • ****
  • Posts: 438
    • View Profile
Re: Extended Piratez general FAQ/Strategy Guide
« Reply #374 on: February 25, 2019, 05:48:17 pm »
Lure the exalts out and have your sniper gals take care of them, while using a flying gal to murder the chryssalids.

Luring them out is not always an option. Chryssalids and exalts aren’t much of a threat in the open, but they become deadly inside ufo or during  hideout defense.