SO i have taken a Door MCD set ( USING MCDADD) copied it to U_Bits (To get around a error in mapview when you try to load new MCD sets into it) and change it sprites to be some really basic Door sprites so i could test the motion in game.
In game these doors are not animating at all , i walk though a solid wall, the only thing that works is when i step the tile the units sprite gets placed infront of the door sprite which would be correct IF it opened. Anyone got any thoughts as to Why this could be. Looking at the MCD data listed in mapview, it knows its a door so why wont it animate
Also
ADMIN maybe this should be moved to Experiments and mods as IF i work out what is going wrong i want to start building some new UFO layouts.