OK so after much thought and some stress with Mapedit i have finally started building some new UFOs. Same rules as my terror site will apply , leave original UFOs unchanged ( mostly) and build lots and lots more.
Stage 1 will be using the original UFO outer-hulls and redesigning the interiors to create at a little surprise when you storm a UFO.
Stage 2 will get some new Designs created for the outer hulls , access ramps to roof and all the other strange and weird stuff i have always dreamed about. I also want to create new UFO pictures for the interceptor screen in the hope that one day i can pass the correct UFO picture with the ufo in combat.
I will work completely through Stage 1 on all UFO ( except very small scout) first to keep the puritans happy then the weird stuff ( Stage 2) will start getting made! I dont have a target for the amount of UFO to create so lets just say A LOT.
All my UFOs will use a NEW MCD/PCK file called "UFOL83" which will need to be added to the end of all UFO types to use, this way original game data remains unchanged.
Also i don't expect everyone to like every design so if you don't like a UFO dont include it in your game.
If you find any floors in my UFOs please let me know so i can fix them. If you want to Help let me know and i will send you my MCD/PCK set and we can build together.
Tonight i have Built 7 new small UFOs , hopefully will have the spawn points set-up this week and tested so i can move onto a larger UFO with more options.