Author Topic: Bugs & Crash Reports  (Read 114508 times)

Offline Arthanor

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Re: Bugs & Crash Reports
« Reply #30 on: November 28, 2015, 08:36:54 pm »
New bug:

I had read that in vanilla XCom, if you MC a zombie that was created from your soldier, you get that soldier back. Basically you subdue the zombie, remove the chryssalid larvae and can heal the soldier back. So after one of my gals got zombified, I decided to try. Result is: CTD :(

I've attached a save with the zombie as the last surviving unit and my witch making her way to it (using another gal as bait/spotter, just remember to empty her TUs so she doesn't reaction kill the zombie). If you are one tile away from the zombie, you can MC it. No cheating stat-boosting required, just a very strong witch (I do have psi-Str training enabled, but that doesn't bring you above the cap any ways).

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #31 on: November 29, 2015, 12:43:09 am »
Small typo stuff from Bootypedia:

STR_FLOATER_LEADER_UFOPEDIA: <snip> Trader Reps like are few and ...
should be:
Trader Reps like these are few and ...

RATMAN:  "The Ratmen are a sub-race of mutant midgets, universally dispised <sic> by
should be:  despised

Sorry its not a huge list, I just wanted to get these in before I forget about them.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #32 on: November 29, 2015, 01:49:44 am »
Sure, thanks a lot! Fixed those.

Offline DracoGriffin

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Re: Bugs & Crash Reports
« Reply #33 on: November 29, 2015, 02:51:41 am »
Reported that awhile ago. :P

Offline Roxis231

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Re: Bugs & Crash Reports
« Reply #34 on: November 29, 2015, 11:22:33 pm »
Got a big bug here - Though its not from me.



When starting a Progrom, the Bonny was merged into the building. Sorry I've only got a picture and not a save file. As for why, here's the story

Spoiler:
When the last update came out, I downloaded 2 copies, one for me and one for my brother.

Yesterday after I got home from town, I got a call from my brother saying, and I quote "That copy of Piratez you got me is broken, here's a picture of what happend - can you fix it tonight?"

After spending half an hour explaning why I couldent fix it right then, I said if he could send me a copy of the save file I'd post it here.

His responce - "I sent you the picture, that's all they need to fix anything."

YES he is that tech dumb.  I finnaly got through to him that if he finds a bug we need a save file.

As to the problem - I'm keeping an eye out for it myself if it happens again and I thought if I posted the picture here others could keep an eye out too.

« Last Edit: November 29, 2015, 11:24:22 pm by Roxis231 »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #35 on: November 30, 2015, 01:00:40 am »
Lol, no need to tell me since I posted this very bug as advertisement pic for the previous release :P It's already fixed.

https://openxcom.org/forum/index.php/topic,3626.msg54660.html#msg54660

Offline Roxis231

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Re: Bugs & Crash Reports
« Reply #36 on: November 30, 2015, 11:10:42 pm »
Found another one - error with the map sizes, causes a CTD.



Just change the settings in the ruleset to fix right?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #37 on: November 30, 2015, 11:40:04 pm »
Yeah I think. Ubase is such a mess now, I need to really test it out for further trouble (I could use Hellrazor's Expanded Ubase, but the whole Ubase is just a placeholder anyway - there will be brand new enemy hideout terrains).

Offline DracoGriffin

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Re: Bugs & Crash Reports
« Reply #38 on: December 01, 2015, 10:11:20 am »
Version v0.95C

CTD: all you have to do is wait for the next day to tick over. I didn't see anything in the log files, so I'm not sure what the issue is.

So my live stream campaign is effectively at a standstill for now.
« Last Edit: December 01, 2015, 10:17:14 am by DracoGriffin »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #39 on: December 01, 2015, 02:25:58 pm »
Version v0.95C

CTD: all you have to do is wait for the next day to tick over. I didn't see anything in the log files, so I'm not sure what the issue is.

So my live stream campaign is effectively at a standstill for now.

It's the bug with Bomb Launcher research. I strongly advise upgrading to 0.96 since it repairs this and several other bugs (the Dark Ones crash, extra psi defence from armor works). Also terrains are upgraded, so less map problems, and there are tons of new maps added from Hobbes' pack, and enemy ships got reskinned.
« Last Edit: December 01, 2015, 02:29:53 pm by Dioxine »

Offline DracoGriffin

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Re: Bugs & Crash Reports
« Reply #40 on: December 01, 2015, 03:42:35 pm »
It's the bug with Bomb Launcher research. I strongly advise upgrading to 0.96 since it repairs this and several other bugs (the Dark Ones crash, extra psi defence from armor works). Also terrains are upgraded, so less map problems, and there are tons of new maps added from Hobbes' pack, and enemy ships got reskinned.

I was really hoping to not have to update yet; I feel like I cheat myself out of early game changes by constantly updating or even skipping research. I'll go for it though and hope for the best!

Thanks Dio!

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #41 on: December 01, 2015, 03:55:52 pm »
I was really hoping to not have to update yet; I feel like I cheat myself out of early game changes by constantly updating or even skipping research. I'll go for it though and hope for the best!

Thanks Dio!

No worries, research changes are very slight between these 2 versions, and no starting base changes I think. Plus you'd be missing new content (no old content gets deleted, so no worries about that :) )

Offline RareOne

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Re: Bugs & Crash Reports
« Reply #42 on: December 06, 2015, 03:50:58 pm »
Hi, thank you for your work!
Just installed the 0.97 version and found a lot of new researches, which really makes me happier!

But I cannot not to point some problems I encountered right after the start.

I hope you can make some quick hotfixes for that, or post a corrected part of the ruleset, because I cannot figure out the solution myself.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #43 on: December 06, 2015, 04:15:47 pm »
The first problem is quite normal, your previous version is probably really old. Put 1 researcher on each and the next day these problems will be gone.

As for the second one, read the 0.96->0.97 save upgrade instructions (here in a sticky topic).

Online Cristao

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Re: [MAIN] XPiratez - 0.97 - Dangerous Place, Savage Place
« Reply #44 on: December 06, 2015, 06:34:17 pm »
(Post moved to the proper topic - Dioxine)

Ermm confirmed. I too got a Floater Corpse bug.
« Last Edit: December 06, 2015, 06:56:13 pm by Dioxine »