Author Topic: Bugs & Crash Reports  (Read 1749527 times)

Offline Dioxine

  • Commander
  • *****
  • Posts: 5455
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Bugs & Crash Reports
« Reply #2670 on: September 03, 2018, 12:37:57 am »
Have you actually researched the Persuadotron? Not the prize, but the item itself.

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Bugs & Crash Reports
« Reply #2671 on: September 03, 2018, 07:14:35 am »
Some research seems to have been scrambled:
STR_VESSEL_GOVT_CRUISER (Govt Fusion Cruiser) is no longer obtainable.
STR_MISSION_GOVT_PATROL (Govt Business) has been removed from the research section, though the mission and Bootypedia entries still exist.
They're gone for good then?

Offline Dioxine

  • Commander
  • *****
  • Posts: 5455
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Bugs & Crash Reports
« Reply #2672 on: September 03, 2018, 09:19:12 am »
Neither is gone, wtf dude ;)

Offline BBHood217

  • Commander
  • *****
  • Posts: 540
    • View Profile
Re: Bugs & Crash Reports
« Reply #2673 on: September 03, 2018, 12:30:23 pm »
Govt Business has an article?

As for fusion cruisers, you used to be able to get info on them along with the govt siren from the Govt/Reticulan Files.  But now that they're just the Reticulan Files, it's no longer possible; I've never tried it but you might be able to capture govt sirens and get a documentation on the fusion ship by raiding a fusion ship yourself, the caveat of course being that you're gonna fight the hand that feeds you and said hand is now armed with sectoid tech.

Offline LouisdeFuines

  • Commander
  • *****
  • Posts: 586
    • View Profile
Re: Bugs & Crash Reports
« Reply #2674 on: September 03, 2018, 06:15:05 pm »
Have you actually researched the Persuadotron? Not the prize, but the item itself.
Ok it wasn`t researched. It was strange, since I was able to buy it. I equipped it direcly...and was so on not able to research it anymore.
Didn`t know, there are buyable items that need to be researched first to get the topic.
Never mind.

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Bugs & Crash Reports
« Reply #2675 on: September 03, 2018, 08:42:59 pm »
Neither is gone, wtf dude ;)
Govt Fusion Cruiser has no techs that give it for free. No documentation either:


And Govt Business no longer exists as technology:
« Last Edit: September 03, 2018, 08:44:30 pm by cc »

Offline Marza

  • Colonel
  • ****
  • Posts: 149
    • View Profile
Re: Bugs & Crash Reports
« Reply #2676 on: September 04, 2018, 12:51:18 am »
The bootypedia article for Govt Fusion Cruisers are still in (unless by documentation you mean the recoverable item from landed craft assaults). As for the technology string referring to itself as a prerequisite... uh... I can't explain that. I can't remember if anything changed, but in previous versions it's very possible to legitimately research those cruisers.

Govt Business is an article available at the start of the game, which is probably why there's no option to research it.

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Bugs & Crash Reports
« Reply #2677 on: September 04, 2018, 06:48:49 am »
As for the technology string referring to itself as a prerequisite... uh... I can't explain that.
It requires an item of the same name. It's a way to make the topic unavailable for research since no such item is obtainable - the logs work the same way.

Govt Business is an article available at the start of the game, which is probably why there's no option to research it.
Ah, there's my disconnect. In J4 it was a research topic, now it's given for free at game start. Never mind that part then.

Offline LouisdeFuines

  • Commander
  • *****
  • Posts: 586
    • View Profile
Re: Bugs & Crash Reports
« Reply #2678 on: September 05, 2018, 10:22:24 pm »
I got a qestion about Space Freighter.
Clicking on Enemy Round results in almost 1 - 2 Minutes enemy round.
I was told on discord, that this is due to the amount of enemies. Can there be anything done about it, so that it isn`t so annoying to wait in the enemy round?

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2679 on: September 05, 2018, 10:36:24 pm »
Kill the enemies.

Offline netron

  • Sergeant
  • **
  • Posts: 16
    • View Profile
Re: Bugs & Crash Reports
« Reply #2680 on: September 06, 2018, 02:32:39 pm »
Crash after quickbattle ended, trying to display the report, the game crashes.

Chosen Settings: Ufo: Scout, Enemy Faction: Academy, highest difficulty level.
I checked out the gals and their inventory, but didn't change pre-battle.
Spoiler:
./openxcom(_ZN8OpenXcom13CrossPlatform10stackTraceEPv+0x26) [0x562016a48706]
./openxcom(_ZN8OpenXcom13CrossPlatform9crashDumpEPvRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x227) [0x562016a49e77]
./openxcom(_Z12signalLoggeri+0x33) [0x562016880323]
/lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f9e5a0cc060]
./openxcom(_ZN8OpenXcom3Ufo9setDamageEiPKNS_3ModE+0x70) [0x562016e81750]
./openxcom(_ZN8OpenXcom15DebriefingState17prepareDebriefingEv+0x4edb) [0x5620169cef5b]
./openxcom(_ZN8OpenXcom15DebriefingStateC1Ev+0x2349) [0x5620169d1459]
./openxcom(_ZN8OpenXcom16BattlescapeState12finishBattleEbi+0x2d7) [0x5620169a9c47]
./openxcom(_ZN8OpenXcom13NextTurnState5closeEv+0x81) [0x5620169fcdd1]
./openxcom(_ZN8OpenXcom5Timer5thinkEPNS_5StateEPNS_7SurfaceE+0x9b) [0x562016b376eb]
./openxcom(_ZN8OpenXcom4Game3runEv+0x43e) [0x562016a65ede]
./openxcom(main+0x146) [0x56201685ee16]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f9e5a0b92e1]
./openxcom(_start+0x2a) [0x562016865a6a]

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9087
    • View Profile
Re: Bugs & Crash Reports
« Reply #2681 on: September 06, 2018, 02:38:30 pm »
Crash after quickbattle ended, trying to display the report, the game crashes.

Chosen Settings: Ufo: Scout, Enemy Faction: Academy, highest difficulty level.
I checked out the gals and their inventory, but didn't change pre-battle.

Thanks for the report.
It is a known issue, I have fixed it here: https://github.com/MeridianOXC/OpenXcom/commit/941b939b162054a21cb00dffda5e7b26ff3d6df1

Fix will be available in the next version.

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2682 on: September 06, 2018, 09:14:42 pm »
Not sure if bug...
But the difference in size is bugging me:

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2683 on: September 06, 2018, 10:20:32 pm »
Look next door, in the upgrade thread. The post by Ivan.

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2684 on: September 06, 2018, 10:42:38 pm »
Well, then look at the one by Dioxine right above.