Here 2 tiny mods I made.
-Kneel Indicator on Unit Cursor-
What does this mod do:
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It is sometimes impossible to tell if a unit is kneeling or not in OpenXCom (and XCom) because of walls (and/or other things) blocking your view and some other persons and me wanted a Kneel-Indicator of some kind. A guy named Mono suggested to add a red dot to all the unit armor kneeling graphics, but while that works, it is simply impossible due to the many different armor mods out-there, so I went for a simple and imo better solution:
I added a small red line to the unit cursor, that is EXACTLY at the top of a KNEELING soldier's head. The line is absolutely non-distractive and works with most (all?) armors that I know of.
Installation:
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To install the mod, just copy the folder named Kneel_Indicator_Cursor into your OpenXcom mods folder, activate it in the options and play. The mod does not overwrite anything and can be switched on/off without any problems.
Feel free to use this files in any way you like. (Especially the FMP and Piratez team!) Theoretically it should also work in the original XCom, but I haven't tested that.
Civilian aka New_Civilian
and
-Slightly improved UI-
What does this mod do:
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Reworks the Time Reserve UI in the tactical screen for easier visualization.
Installation:
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To install the mod, just copy the folder named Better_Ingame_UI into your OpenXcom mods folder, activate it in the options and play. The mod does not overwrite anything and can be switched on/off without any problems.
Feel free to use this files in any way you like. (Especially the FMP and Piratez team!)
Civilian aka New_Civilian