Forgot to ask in my earlier message, any chance of incorporating the 2 bat bombs from batman mod into ur mod tho even I had to tone down the H/E bomb fr 210 to 150 as it was way op, 90 for the knockout bomb was about right IMHO as it wud take more than 1 to take down Mutons, Ethereals etc. They r very useful vs early to mid game aliens but I found out for late game aliens u need sumthing like the improved flasbangs from "FlashBang grenade mod v.04 (1 Aug 2014) for OpenXcom by IvanDogovich". Ivan has incoporated this stand alone mod into his "Up Close & Personal" modpack but I find the older mod more suited to my needs. If u need the batman mod I can send it to u. Thanks in advance.