Terrain Pack overwork and bugfixes.
I also balanced some weapons and added bunch more missions (Docked Ship and Ship Attack).
We all also can now enjoy Chryssalid Spitters on Earth and Muton Berserkers.
I know it doesn't sound much but the Terrain Pack update took a lot of time.
Hope you all will enjoy the Version.
I didn't had time so far to work over all the additional civilians sprites, but for the next version they are indeed needed anyway.
Version 0.99
- Updated Terrainpack MAPS, ROUTES, TERRAINS
- Updated Terrainpack Ruleset Integration
- Updated Globe Cities (330 now)
- Restructered Globe textures and deployments for Terrormissions
- Fix some minor Ufopaedia Typos
- Fix LOFT issues and Armor values for UBASE2.MCD
- Fix Routes, PORTUFO05, PORTUFO17, PORTUFO20, PORTUFO21
- Fix Routes CULTAFARM02
- Fix Routes LINERSHIP01
- Fix Routes JUNGLEMOUNT05
- Fix Routes RAILYARDURBAN19, RAILYARDURBAN21, RAILYARDURBAN24 (thx Solarius)
- Fixed several MCD settings in Terrain pack MCD's (that took way to long!)
- Fix Power/Flying Suit Fire Immunity
- Fix Terrain Pack Landing Zone Maps
- Fix Cow issue for UFO_210a
- Fix Route issue EXPANDEDTERROR21.RMP
- Fix some wrong Maptiles on some Terrorship Maps
- Added Converted TFTD WaterAnimation MCD file
- Added Battleship Variants by Cooper (modified) and a design of my own
- Added Hovertank/Launcher Ammo consumes Blaster Bombs but has same Power
- Added Ship Attack and Docked Ship Mission (triggered by Alien Data Slate)
- Added Airfield Terrain
- Added Plane Terrain
- Added Polar Terrain
- Added Chryssalid Spitter on Earth (Muton Elite Guard Terrorunit)
- Added Muton Berserker (Muton Terrorunit)
- Removed ability to produce Blaster Launchers and Blaster Bombs (use captured ones!)
- Readjusted Grenade Launcher SnapShot TU
- Readjust Heavy Laser/Sniper Damage and Heavy Laser/Auto TU
- Reduce Weightreduction, increase Stamina for Power/Flying Suits and Reinforced ones
- Increased Armor on Grenades slightly
- Increased Armor for Terrorunit corpses (was 0, now 26)
- Reduced Scores for killing Aliens by 50%
- Reduced Recoverypoints for Alien Corpses by 50%
- Reduced penalty for dead Civilians from 50 to 40
- Reworked chronological Racemixes
- Reworked Alien Races (more Ranks, same Numbers)
- Optimized Mapscripts for Docked Ship Mission, Urban, Expanded Terror, Expanded Urban and several more.
Please use newest Nightly, or at least Nightly Version: openxcom_git_master_2015_11_30_1238Modportal Link
Hardmode Expansion <- Currently downloads are not working, please use the dropbox link.
Dropbox Links:
WIP Version 0.99Documentation:
Current ToDo ListCredit ListChangelog