Author Topic: [EXPANSION]Hardmode Expansion - v0.99.5 - General Feedback Thread  (Read 121553 times)

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Blue Smoke Grenade Handob :)

Thanks for IvanDogovich for the inital Handsprite and Chaosshade for the recolor.

See Screenshots.

EDIT: Added Blue Smoke Grenade HandOb File. Fell free to use but menation IvanDogovich and chaosshade.
« Last Edit: May 04, 2015, 12:33:28 am by hellrazor »

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Also HandOb for Stun Grenade:

Based upon FloorOb from Murmur, made by chaosshade for me :)

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
X-Com Armor Tease:
« Last Edit: May 04, 2015, 03:22:03 am by hellrazor »

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
X-Com Weapon Tease:
« Last Edit: May 04, 2015, 03:23:26 am by hellrazor »

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Last teaser for today:
« Last Edit: May 04, 2015, 02:14:03 am by hellrazor »

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Included a flashbang grenade:

Thanks to Aldorn for those nice sprites i found here
Also thanks for IvanDogovich for the Idea.

The only thing still missing is a good alien Meleeweapon...


Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Just put in lukes extra ufo's.
I will go through YetMoreUFO's package and get some more UFO Maps which i like. :>
So there will be some not vanilla UFO's i don't know how many, but i only had a glance at the maps on mapview, so i will decide later.

Meanwhile, i am testplaying the mod further, so far i didn't run into any more errors.
I invite you to also testplay the mod, and see were it needs balancing. It is intended to be standalone thou.

Current Version avaible here Hardmode_Expansion_v0.6

A Readme, and a Research tree graphic will also be coming, didn't had the time yet.
« Last Edit: May 05, 2015, 02:41:26 am by hellrazor »

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
So folks were closing in on the end :)

Today:
 - Added README.TXT
 - Added CREDITS.TXT
 - Updated this Thread

README.TXT and download of current Version (v 0.6) is avaible HERE

What is still missing so far:
 - Research Tree Graphic
 - More translations (only en-US, en-GB full support, several other only partly)
 - Some more UFO Maps from YetMoreUFO's Mod.
 - Custom Cydonia Map  - The Pyramid of Pain (To make Cydonai 3 Stages instead of 2)
 - A Custom faction (delayed until Mission Scripting is there from OpenXcom)

Also avaible on the Mod Portal Hardmode Expansion
« Last Edit: May 05, 2015, 09:45:39 pm by hellrazor »

Offline pilot00

  • Colonel
  • ****
  • Posts: 492
  • Back in the day it was gameplay not a feature....
    • View Profile
Bout time someone added some real colour to the alloy armor. I was getting tired of the solo blue.

BTW the text of elerium missile should read "compatible" instead of "compatibly"

Also about the plasma shotgun, its a bit confusing but maybe you wanted to type something akin to: ....."revealed that the beams it emmits are weaker due to been diffused the longer the range increases but on the contrary, up close the effect is devastating" or somesuch because the way it is written is a bit garbled :)
« Last Edit: May 06, 2015, 02:20:50 am by pilot00 »

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Bout time someone added some real colour to the alloy armor. I was getting tired of the solo blue.

BTW the text of elerium missile should read "compatible" instead of "compatibly"

Also about the plasma shotgun, its a bit confusing but maybe you wanted to type something akin to: ....."revealed that the beams it emmits are weaker due to been diffused the longer the range increases but on the contrary, up close the effect is devastating" or somesuch because the way it is written is a bit garbled :)

Hi the personal armor sprites are from shadics, i just used for my mod (they look great).
Elerium missle string corrected. Thanks :>
Also found type on Explosive Ammo.

The plasmashotgun description is from the original author, chaosshade.
I find it okay, but feel free to propose something different or more specific.

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Some more Bugfixes on its way... (i should not do modding while half asleep..., sorry)

Version 0.61
 - Fix for vanilla Engineers missing getOneFree
 - Fix wrong named Supply Ship maps
 - Fix some minor string errors

Avaible here: Hardmode_Expansion_v0.61.zip

Or on the Modportal: Hardmode_Expansion

Offline pilot00

  • Colonel
  • ****
  • Posts: 492
  • Back in the day it was gameplay not a feature....
    • View Profile
Hi the personal armor sprites are from shadics, i just used for my mod (they look great).
Elerium missle string corrected. Thanks :>
Also found type on Explosive Ammo.

The plasmashotgun description is from the original author, chaosshade.
I find it okay, but feel free to propose something different or more specific.

I didnt mean that the discription is bad or to change it. What I meant is that the language grammar and meaning is a bit wrong, hence my proposal (based on what he meant to say) :)

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
I didnt mean that the discription is bad or to change it. What I meant is that the language grammar and meaning is a bit wrong, hence my proposal (based on what he meant to say) :)

"based on what she meant to say"

Well i find it ok the way it is, but english is not my mother language so  i am open for corrections any time. :)

Make a suggestion if you like :)

Offline hellrazor

  • Moderator
  • Commander
  • ***
  • Posts: 2191
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Some more maps incoming. More Vanilla Variants from YetMoreUfo's

I am also considering putting in SolarsNewUFO's, let me know what you think. :)

Version 0.7
 - Fix Harvester Maps
 - Added more Vanilla Map Variants from YetMoreUfos

Modportallink
Hardmode_Expansion_v0.7.zip

Offline Phoenix7786

  • Colonel
  • ****
  • Posts: 142
    • View Profile
Out of curiosity, where'd you hear that the Gazer was intended for vanilla?