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Author Topic: Selective fire during air combat  (Read 2526 times)

Offline TomasRiker

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Selective fire during air combat
« on: March 21, 2015, 03:14:42 pm »
Hi everyone,

I think it would be really useful to be able to select which weapons are to be used during air combat.

For example, imagine I have an interceptor with a Fusion Ball Launcher and a Plasma Beam. Now, when intercepting a small/medium UFO, I wouldn't want to waste precious Fusion Balls on it, but rather use the Plasma Beam.

Also, I might have Avalanches and a Cannon, and want to use the Cannon to down a very small UFO instead of destroying it completely.

Implementing this should be pretty easy. GUI-wise I would suggest that clicking on a weapon's icon switches it between "Enabled" and "Disabled" state.

What do you think? Or is there already a mod that does this?

Offline Yankes

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Re: Selective fire during air combat
« Reply #1 on: March 21, 2015, 03:44:59 pm »
You are to late! its already implemented :D

Click on weapon to disable.

Offline TomasRiker

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Re: Selective fire during air combat
« Reply #2 on: March 21, 2015, 03:46:19 pm »
Oh, cool. :)
I have never seen anyone use it in Let's Plays.

Offline ivandogovich

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Re: Selective fire during air combat
« Reply #3 on: March 21, 2015, 08:48:22 pm »
Oh, cool. :)
I have never seen anyone use it in Let's Plays.

I used it a bit to shoot down small and medium scouts with cannon.  I believe that there was more elerium recovered that way.  Cheers!