OpenXcom Forum

OpenXcom => Suggestions => Topic started by: TomasRiker on March 21, 2015, 03:14:42 pm

Title: Selective fire during air combat
Post by: TomasRiker on March 21, 2015, 03:14:42 pm
Hi everyone,

I think it would be really useful to be able to select which weapons are to be used during air combat.

For example, imagine I have an interceptor with a Fusion Ball Launcher and a Plasma Beam. Now, when intercepting a small/medium UFO, I wouldn't want to waste precious Fusion Balls on it, but rather use the Plasma Beam.

Also, I might have Avalanches and a Cannon, and want to use the Cannon to down a very small UFO instead of destroying it completely.

Implementing this should be pretty easy. GUI-wise I would suggest that clicking on a weapon's icon switches it between "Enabled" and "Disabled" state.

What do you think? Or is there already a mod that does this?
Title: Re: Selective fire during air combat
Post by: Yankes on March 21, 2015, 03:44:59 pm
You are to late! its already implemented :D

Click on weapon to disable.
Title: Re: Selective fire during air combat
Post by: TomasRiker on March 21, 2015, 03:46:19 pm
Oh, cool. :)
I have never seen anyone use it in Let's Plays.
Title: Re: Selective fire during air combat
Post by: ivandogovich on March 21, 2015, 08:48:22 pm
Oh, cool. :)
I have never seen anyone use it in Let's Plays.

I used it a bit to shoot down small and medium scouts with cannon.  I believe that there was more elerium recovered that way.  Cheers!