Author Topic: binoculars item using a new in game F10 rendered screen with new gui  (Read 2102 times)

Offline kikimoristan

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as the title says.

simply have an item called Binoculars  that uses a modified F10 FPS screenshot rendered inside the game in a nice gui (that I can create).

the idea is you can use this item see if shot is clear. it should have a flat 10 TU use.

by modified i mean there is also a sky as gradient blue that gets darker/lighter depending on darkness level using same sprite darkening mechanism.

it should work kinda like the stats screen you use and a new screen shows up with a rendered FPS view inside a gui. there is a vertical dashed  line right in the centre  showing possible aim shots.
« Last Edit: March 02, 2015, 10:43:51 pm by tollworkout »

Offline Warboy1982

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Re: binoculars item using a new in game F10 rendered screen with new gui
« Reply #1 on: March 03, 2015, 04:16:22 am »
it's been brought up before, this is PURELY a debugging feature and is NOT designed for use in gameplay. it doesn't use the game palette and it's far too slow to use in real-time. you'd be looking at a half second (or more) pause every time you clicked it. sorry to say, but it's simply not feasible.

https://openxcom.org/forum/index.php/topic,3243.0.html
https://openxcom.org/forum/index.php/topic,1995.0.html
for reference.
« Last Edit: March 03, 2015, 04:27:20 am by Warboy1982 »

Offline kikimoristan

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Re: binoculars item using a new in game F10 rendered screen with new gui
« Reply #2 on: March 03, 2015, 04:28:15 am »
okay. understood :)