OpenXcom Forum

OpenXcom => Suggestions => Topic started by: kikimoristan on March 02, 2015, 08:36:43 pm

Title: binoculars item using a new in game F10 rendered screen with new gui
Post by: kikimoristan on March 02, 2015, 08:36:43 pm
as the title says.

simply have an item called Binoculars  that uses a modified F10 FPS screenshot rendered inside the game in a nice gui (that I can create).

the idea is you can use this item see if shot is clear. it should have a flat 10 TU use.

by modified i mean there is also a sky as gradient blue that gets darker/lighter depending on darkness level using same sprite darkening mechanism.

it should work kinda like the stats screen you use and a new screen shows up with a rendered FPS view inside a gui. there is a vertical dashed  line right in the centre  showing possible aim shots.
Title: Re: binoculars item using a new in game F10 rendered screen with new gui
Post by: Warboy1982 on March 03, 2015, 04:16:22 am
it's been brought up before, this is PURELY a debugging feature and is NOT designed for use in gameplay. it doesn't use the game palette and it's far too slow to use in real-time. you'd be looking at a half second (or more) pause every time you clicked it. sorry to say, but it's simply not feasible.

https://openxcom.org/forum/index.php/topic,3243.0.html
https://openxcom.org/forum/index.php/topic,1995.0.html
for reference.
Title: Re: binoculars item using a new in game F10 rendered screen with new gui
Post by: kikimoristan on March 03, 2015, 04:28:15 am
okay. understood :)