Any idea what build FMP is compatible with? I'd like to dive in to something, add the new ships and techs from FMP, and play a bit so I know what more I might want to do, perhaps even coding, if an old C (not ++) programmer has anything to contribute.
Primarily, I guess I'm concerned with how the PC version would work under DOSBox or Wine. I can compile, but I don't see the need if I can make it work adequately another way. (Besides, every time an u[grade came out that I wanted, I'd have to do all the recompile and bug fixing on my own.) And of course, someone already knows that's possible, impossible, a waste of time, or whatever. But I can't make a useful contribution until I've fiddled with it a bit first. So fiddling is the first thing on my list, which is why I want to know what build I need to get the FMP mod working as soon as possible.