Took much time testing my mod when the latest nightly sh!t in the middle of everything. New alien missions what were set up for the new races not work and I have no clue how the hell could that be fixed?
I can not even figured out why cause the new craft weapons crash as soon as they fire and now I must find out how to fix missions? Not work, just plainly not work.
The new races - more or less - worked well, the researches rarely caused problems (still not know why starting gears not showed automatically in UfoPaedia when they could be buy and sell, I mean craft weapons) and the whole thing just started to work together well with FMP.
?
For Mantismen here is the second terror unit, the Muton sniper (why not use it weapons I can not understand as it use the MiB as base of code):