Awesome!
BTW I haven't run any number on my ruleset, I mostly hijacked the ones from armor repair and gravarmors and set "plausible" repair costs and times.
So I should have noted that the set has ALL to be eventually balanced out.
Nevertheless I hoped to ease you from the nitty-gritty of the buildup.
Hope to see the new tanks soon.
On an unrelated note, you think you will eventually publish a 'DLC' for 2.0 onwards that deals with PSI?
EDIT: still playtesting, the ET_Armor_repair.rul file required 0 Alien Alloys to repair the heavy personal Armor. Fixed in the attached.