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Author Topic: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997  (Read 76708 times)

Offline HelmetHair

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #195 on: October 08, 2014, 04:04:53 am »
Well...

Every time I try to use the MGL  with HE grenades Xcom crashes.... very frustrating. Grenade arcs out and before it is supposed to explode... crash.

:-\



-HH

Offline Infini

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #196 on: October 08, 2014, 04:14:15 am »
Problem with STR_ALIEN_COMMUNICATION ?


Offline Infini

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #197 on: October 08, 2014, 04:23:32 am »
Quote
Every time I try to use the MGL  with HE grenades Xcom crashes.... very frustrating. Grenade arcs out and before it is supposed to explode... crash.

He needs time... there's no hurry.
A very complex job for him or someone else.

 ;)

Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #198 on: October 08, 2014, 05:12:28 am »
Alien Research
SELECT ITEM

STR_ALLOY_AEROSPACE

*Not defined*

Not sure why you are getting an undefined.

Where are you seeing this?

Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #199 on: October 08, 2014, 05:48:30 am »
SPOILED LINK

Problems with MGL and missiles should be fixed.
« Last Edit: October 08, 2014, 06:21:10 am by KingMob4313 »

Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #200 on: October 08, 2014, 06:04:38 am »
Correcting small ufopedia issues and a pallette issue in the missiles.  Should not affect gameplay.

All MGL ammo works on my side

Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #201 on: October 08, 2014, 06:21:39 am »
New version, corrects a few weird graphics issues, and links with missiles.

spoiled
« Last Edit: October 10, 2014, 06:23:32 am by KingMob4313 »

Offline Infini

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #202 on: October 08, 2014, 02:56:52 pm »
Quote
Not sure why you are getting an undefined.

Where are you seeing this?

Look at the previous pic.

Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #203 on: October 08, 2014, 03:10:14 pm »
Look at the previous pic.

Whoa! Couldn't read it off the phone. Will correct.

Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #204 on: October 08, 2014, 03:31:14 pm »
Just read about debug mode. Wow, that could have helped.

New release in 12 hours.

Offline Infini

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #205 on: October 08, 2014, 04:39:09 pm »
Quote
Just read about debug mode. Wow, that could have helped.

New release in 12 hours.

Yes, I use the Debug mode.  It helps a lot. (Ctrl+D)

I wait for the new Beta.
Thank you.

 :)

Offline pkrcel

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #206 on: October 08, 2014, 11:05:27 pm »
Just got back home form business trip...tried this one but have to report that elerium shotun shells are again corpses as bigobs....I fixed changing spritenumber to 164.


Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #207 on: October 08, 2014, 11:21:01 pm »
Just got back home form business trip...tried this one but have to report that elerium shotun shells are again corpses as bigobs....I fixed changing spritenumber to 164.

I fixed them for the alloy but not the elerium. In fact, I thought I completely removed the elerium ones from the game!

Should I keep them or remove them? They kinda break the 0 to 0.5 progession. Same with the reinforced shotgun.

Offline pkrcel

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #208 on: October 08, 2014, 11:24:10 pm »
Uh....I don't know... The shotgun  is still baffling me, it basically costed me lives, since mutons, ethereals have usually shrugged off the bullets.

But they're way cool so....I'd certainly keep those.


BTW I meant that they shrugged off the ELERIUM shells, of course

Offline KingMob4313

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Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« Reply #209 on: October 08, 2014, 11:58:13 pm »
Uh....I don't know... The shotgun  is still baffling me, it basically costed me lives, since mutons, ethereals have usually shrugged off the bullets.

But they're way cool so....I'd certainly keep those.


BTW I meant that they shrugged off the ELERIUM shells, of course

Well the elerium shells are barely implemented since the shotgun mechanics are a hack at best. It made me question putting in the buckshot style 40mm MGL ammo.

I'll at least fix it so that the Elerium shells work correctly, despite my misgivings.