Nice Hawkeye. Anyone know how to make a craft sprite for it or the Sentry?
I was thinking more about specialized aircraft, but I'm not sure what more could be gained with the current engine/ruleset limitations. Only the luck of having a radarRange option in the craft rulesets let me implement a radar plane. Otherwise everything is a variation on weapons, speed/acceleration, fuel capacity, and troop capacity.
I suppose we could make ultra-fast troop transport (fast as a Firestorm) with limited capacity (8 troop total); or the reverse of a really slow craft with huge troop capacity. Either of those would require new battlescape maps. Different ship types on weapons, I'm not so sure about; is there much to be gained? The implementation of an Interceptor upgrade (the Retaliator) was done and it's nice - but what goes up from there? The Firestorm is about as good as you can get without being overpowered, until you get to the Avenger, which is just the ultimate end-game craft.