Here I present recolored Laser and Plasma Bullet and Hit sprites, now finally working.
![Smiley :)](https://openxcom.org/forum/Smileys/default/smiley.gif)
![](https://farm6.staticflickr.com/5275/14021380727_c64ffbc1ff_o_d.jpg)
![](https://farm6.staticflickr.com/5518/14021339990_75f9bc55c2_o_d.jpg)
![](https://farm6.staticflickr.com/5496/14205502082_68edf1acaf_o_d.jpg)
![](https://farm3.staticflickr.com/2919/14021339290_e38514d1fc_o_d.jpg)
![](https://farm6.staticflickr.com/5232/14207839734_6c1a6d699c_o_d.jpg)
![](https://farm3.staticflickr.com/2896/14228131183_6d7a539732_o_d.jpg)
Plasma Bullet and Hit sprites:
Red
Blue
Purple
Laser Bullet and Hit sprites (small, medium and large version for each color):
Red
Green
Blue
Purple
Including sample ruleset which has to be adjusted to your weapon of choice.
As the latest nightly Build now allows BulletSprite to be a function of ammo, you can create several ammo types for one weapon which have different bullet colors.
See attached TestGun Mod and testing savegame for a real life demonstration of that, but keep in mind that this gun is for testing purposes only - it will barely do any damage so you can shoot the aliens in all the colors you want.
![Roll Eyes ::)](https://openxcom.org/forum/Smileys/default/rolleyes.gif)