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Author Topic: Protips or hints in main menu  (Read 5298 times)

Offline winterheart

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Protips or hints in main menu
« on: April 30, 2014, 06:54:28 am »
Some time ago SupSuper told that aircraft weapons can be disabled during interception just clicking on it. This is great feature but surprisingly lot of people (including me) didn't knew about it.
So here is my idea - give inexperienced or new OpenXcom gamers some tips about gameplay, mechanics and tricks. For example have a look on Battle for Wesnoth: https://forums.wesnoth.org/viewtopic.php?f=4&t=29163&start=0

Some tricks from me:
"While kneeling solder get a bonus for his effective accuracy."
"At Night your soldiers see much worse, unlike aliens."
"Heavy Weapon Platforms is powerful units, but they don't receive experience."

Offline Solarius Scorch

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Re: Protips or hints in main menu
« Reply #1 on: April 30, 2014, 09:22:33 am »
I'll support this, but where would the messages be displayed in game? During area loads? :)

Offline moriarty

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Re: Protips or hints in main menu
« Reply #2 on: April 30, 2014, 10:18:54 am »
even if we don't put them in the game, I think it would be really cool to compile this list, because there's really a ton of undocumented cool features.

"Hold control key while firing to force fire even if there's no line-of-sight."
"Right-click base facilities to open corresponding menu."
"Right-click increase/decrease arrows in menus to jump to zero/maximum amount."

Offline winterheart

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Re: Protips or hints in main menu
« Reply #3 on: April 30, 2014, 10:21:04 am »
I'll support this, but where would the messages be displayed in game? During area loads? :)
In main menu, at bottom side of screen, I think.

Offline yrizoud

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Re: Protips or hints in main menu
« Reply #4 on: April 30, 2014, 10:44:21 am »
... more text (in unknown amount) to translate in every language ?

Offline Falko

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Re: Protips or hints in main menu
« Reply #5 on: April 30, 2014, 10:48:41 am »
whats the problem with translation
translation shouldnt be a chore be be done by people that want to use the language in the game

a good place for placement could be the bottom of the mission-result-screen

Offline winterheart

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Re: Protips or hints in main menu
« Reply #6 on: May 01, 2014, 04:21:48 pm »
I just remembered that annoying assistant from Theme Hospital... So I figured out where tips should be :)


Offline Solarius Scorch

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Re: Protips or hints in main menu
« Reply #7 on: May 01, 2014, 05:32:42 pm »
Ahahaha! I'd like to see it implemented for the sheer malice. :)

Offline moriarty

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Re: Protips or hints in main menu
« Reply #8 on: May 02, 2014, 08:19:17 am »
Why stop at that when you can employ clippy? :)

Offline Qpoter

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Re: Protips or hints in main menu
« Reply #9 on: May 04, 2014, 05:18:57 am »
Oh god... not Clippy... anything but Clippy...  :'(

Offline Gifty

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Re: Protips or hints in main menu
« Reply #10 on: May 04, 2014, 03:15:58 pm »
You said his name three times, he is invoked!