Author Topic: MCD Edit by volutar  (Read 126674 times)

Offline luke83

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Re: MCD Edit by volutar
« Reply #165 on: November 20, 2018, 08:20:50 am »
To visualize how tiles combine together. Click on a square of the grid, there are 4 boxes above it where you can select Ground/WWall/NWall/Object for that square.
BUMMER, i was hoping this was a tile splitter ( so i could model something in 3d and split it into tiles easily.

Update: so  i tried using this and it seams to place items on there and random like ( i am guessing i am doign it wrong), can anyone make a 30 sec video of how this features should work?

FIGURED IT OUT, WHAT A COOL FEATURE
« Last Edit: November 20, 2018, 11:54:27 am by luke83 »

misterx

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Re: MCD Edit by volutar
« Reply #166 on: November 28, 2019, 10:32:21 am »
Please, any video/yotube video/ tutorials and/or demo?

Offline luke83

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Re: MCD Edit by volutar
« Reply #167 on: November 28, 2019, 10:57:01 am »
Of course there is, i try to cover the main topics : http://openxcommods.weebly.com/mcdedit.html

Offline Solarius Scorch

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Re: MCD Edit by volutar
« Reply #168 on: December 17, 2024, 02:03:53 pm »
There might be a discrepancy in how big wall (byte 33) is described within the program. Seems that values 2 and 3 have their descriptions switched.

Please check this post and next for details: https://openxcom.org/forum/index.php?topic=5047.msg168571#msg168571