Author Topic: [COMPILATION] Final Mod Pack (FMP)  (Read 1856543 times)

Offline Meridian

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2820 on: May 18, 2018, 12:34:47 pm »
Your idea is brilliant. I'm sure that unconscious soldier is the cause of the second armor.
I totally forgot that one sectoid had small bomb launcher and stunned that soldier, so there are 2 "corpse" with armor and two armors are recovered.

So the bug is that unconscious soldiers will count as extra armor everytime.

Yes, it's a mod issue.
Here's a fix:

Code: [Select]
  - type: STR_CORPSE_GRAVMODULE_ARMOR
    name: STR_CORPSE
    size: 0.4
    weight: 34
    bigSprite: 130
    floorSprite: 131
    invWidth: 2
    invHeight: 3
    armor: 20
    battleType: 11  # <-------------------- this line was missing
    recover: true
    costSell: 4000
    listOrder: 10511

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2821 on: May 18, 2018, 08:59:14 pm »
Final Mod Pack ver. 2.0b is online.
It's just a fix of corpse double recovery, plus an update of Italian language.

Offline Fiskun1

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2822 on: May 22, 2018, 12:28:04 pm »
Thank you!
Final Mod Pack (FMP)  2.0b is compatible with OXCE +?

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2823 on: May 22, 2018, 12:32:29 pm »
Thank you!
Final Mod Pack (FMP)  2.0b is compatible with OXCE +?

Yes, pretty much any mod for OXC is compatible with OXCE+, unless it relies upon recent changes in the OXC engine.

Offline Fiskun1

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2824 on: May 22, 2018, 12:44:20 pm »
Will this mod (Final Mod Pack (FMP)) be updated?
This is a very cool mod!  ;)

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2825 on: May 22, 2018, 01:14:26 pm »
Thanks!
I am not planning to update it much, since I am focusing on X-Com Files now - pretty much FMP 2.0. You can try that :) But sometimes there are small updates to the FMP, too.

Offline Fiskun1

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2826 on: May 22, 2018, 02:16:44 pm »
What is "X-Com Files?"

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2827 on: May 22, 2018, 03:06:06 pm »
What is "X-Com Files?"

Even if the forum search tool is an alien concept to you, you should at least read the first post which contains all relevant info. :)

Offline Fiskun1

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2828 on: May 22, 2018, 03:08:11 pm »
I found, thank you, sorry!
It is very interesting...
Can I use it together X-Com Files+FMP?
« Last Edit: May 22, 2018, 03:12:20 pm by Fiskun1 »

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2829 on: May 22, 2018, 03:21:45 pm »
I found, thank you, sorry!
It is very interesting...
Can I use it together X-Com Files+FMP?

There is no point, as XCF contains the entire XCF and much more. So please don't :)

Offline Fiskun1

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2830 on: May 22, 2018, 03:52:03 pm »
There is no point, as XCF contains the entire XCF and much more. So please don't :)
Probably, it means that "XCF contains the entire FMP and much of the sea", right?
I'll download  :)

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2831 on: May 22, 2018, 04:32:19 pm »
Yes, I meant to say that the XCF contains the entire FMP and much more, sorry. :P
Typing from the office is hard. :D

Offline .........EB......

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2832 on: May 31, 2018, 07:17:01 pm »
So I am curious  (and apologies if this is the wrong place to ask but I can't find where else then) but what if when moving the mod pack over to the user/documents openxcom mod folder, you never have FMP appear under the mods tab in options? The modpack is there, and I watched that video instructional but it just never loads up or detects that it is there. Thank you in advance your all amazing for your work with this project. <3

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2833 on: May 31, 2018, 08:29:42 pm »
So I am curious  (and apologies if this is the wrong place to ask but I can't find where else then) but what if when moving the mod pack over to the user/documents openxcom mod folder, you never have FMP appear under the mods tab in options? The modpack is there, and I watched that video instructional but it just never loads up or detects that it is there. Thank you in advance your all amazing for your work with this project. <3

Hmm, do you have Terror from the Deep set as the current game? Then it would only show TFTD mods, which FMP is not.

Offline .........EB......

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #2834 on: June 04, 2018, 03:31:56 am »
Hello again! So I got a screenshot of both the mod folder with the path location, and then a screenshot in-game confirming the mod not appearing (this also has the version # at the top, 5-10). From everything I have read it should just be adding it to that folder like I have done.