So, when I use the UFO's rule they show up, but they can't seem to start terror missions. I've seen them land on cities, but no terror mission starts. If I attack the UFO I just go to a normal battlescape map (you know forest or something).I thought at first it was a conflict with the Terrain Pack or Luke's Extra UFO's, but turning those off doesn't fix it. As soon as I remove the UFO's rule form Alien Armoury Expanded terror missions/Port Attacks happen like normal
Are you using nightly or 1.0? Because there were changes to the code, and the mod can't be compatible with both. (It is now compatible with 1.0.)I should perhaps make two different versions.
OK, I uploaded the new version, 1.4.Those of you who still use OpenXCom 1.0 should stick with 1.3.9.
Thanks! Oh and um... by the way... it seems the meta-data is titling the mod "Final Mod Pack" in the mods menu.
I took the liberty to complete the German translation. The Caster and Toxigun were not included.
Solarius, link is down for the latest version in the mod portal. Thanks. I noticed a few others that have disabled links. I hope Jo5hua knows about this.
Thanks, but I was looking for 1.5. I guess it's not really out yet?
V1.5 is sadly broken.When implementing it, the game crashes for me.