yeah i can't give you anything concrete, mostly i watch let's plays in languages i don't understand and keep an eye out for inconsistencies and usability issues.
i've kinda run out of personal landmarks at this stage so i'm just tidying up and double checking everything to make sure it's all as vanilla as possible.
there are still a handful of issues i'd like to deal with, like the missing/wrong frames on the muton animations, explosion propegation in bigwalls, some grenade AI stuff maybe...
when i'm not doing that i'm working on my own mod.