Author Topic: LAN PvP?  (Read 8244 times)

Offline Viaro

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LAN PvP?
« on: December 28, 2013, 04:03:28 am »
I know that at least one of the linked games under "Friends" does human v human battles, but I didn't like the graphics nearly as much as those of OpenXcom/Xcom.

I don't know how hard it would be, but I would love a simple pvp addon to OpenXcom. [I assume LAN would be easiest, and probably sufficient, and most fun to play against people you know in person]

[If it is possible, I have a few features to suggest...]

~ Viaro

Offline Hythlodaeus

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Re: LAN PvP?
« Reply #1 on: December 28, 2013, 01:39:17 pm »
This has been discussed before, and if I recall correctly, it is certainly possible. The issue is there are other priorities at hand, namely getting TFTD to run on the engine.

Offline Viaro

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Re: LAN PvP?
« Reply #2 on: December 28, 2013, 03:40:49 pm »
I can wait :) Even the hope of it happening eventually is exciting.

~ Viaro

Offline Warboy1982

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Re: LAN PvP?
« Reply #3 on: December 28, 2013, 05:36:32 pm »
why not try UFO2000? i hear they're looking for more players ;)
i have no plans to add multiplayer support, short of perhaps a "hot-seat" mode.

Offline yrizoud

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Re: LAN PvP?
« Reply #4 on: December 28, 2013, 11:56:47 pm »
I've tested playing UFO2000's hotseat mode, and it shows the complexity is not trivial :
On each player's turn, the game needs to "replay" all actions of the previous turn from the new player's perspective.

Offline Viaro

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Re: LAN PvP?
« Reply #5 on: December 29, 2013, 06:31:01 pm »
Hmm...for some reason I can't get over the graphical style of UFO2000, which is rarely a problem for me. Xcom's art style appeals to me a lot more, and is a lot more colorful. I would rather play Xcom single player than UFO2000 multiplayer, if it came down to it.

The complexity of hot-seat for OpenXcom would be mainly in the programming, right? The player's experience wouldn't be very different whether seeing a replay in hot-seat or seeing real time in LAN.

~ Viaro

Offline SupSuper

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Re: LAN PvP?
« Reply #6 on: December 29, 2013, 06:35:07 pm »
Hmm...for some reason I can't get over the graphical style of UFO2000, which is rarely a problem for me. Xcom's art style appeals to me a lot more, and is a lot more colorful. I would rather play Xcom single player than UFO2000 multiplayer, if it came down to it.
I'm fairly sure you can play UFO2000 with original game resources, since the standalone ones only came later, but I don't know the specifics.

Offline yrizoud

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Re: LAN PvP?
« Reply #7 on: December 29, 2013, 06:58:06 pm »
Install the latest version (beta), choose option "Enlarge battlefield (doubled pixels)" and "Prefer X-COM graphics", and you get this:


Offline Viaro

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Re: LAN PvP?
« Reply #8 on: December 31, 2013, 10:41:19 pm »
Wow, that looks a lot better :)

I might have to try that then, that's a really nice option.

Thanks,

~ Viaro

Offline Danny

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Re: LAN PvP?
« Reply #9 on: January 06, 2014, 11:21:07 am »
UFO TTS? ^^

Offline Angelus_EV

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Re: LAN PvP?
« Reply #10 on: February 21, 2014, 02:20:04 pm »
SupSuper, maybe we can change your mind to think about the multiplayer add :)

volutar

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Re: LAN PvP?
« Reply #11 on: February 21, 2014, 02:24:55 pm »
SupSuper, maybe we can change your mind to think about the multiplayer add :)
YOU DO IT!

Offline Angelus_EV

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Re: LAN PvP?
« Reply #12 on: February 21, 2014, 02:34:06 pm »
I must change SupSuper idea or make the modd?

Offline kkmic

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Re: LAN PvP?
« Reply #13 on: February 21, 2014, 02:48:15 pm »
Well, like it was already stated, there are other priorities than having a PvP option.

But you could try your luck at implementing it if you really want it.



Offtopic: Volutar, is that you?
« Last Edit: February 21, 2014, 02:49:53 pm by kkmic »

Offline Mr. Quiet

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Re: LAN PvP?
« Reply #14 on: February 21, 2014, 09:51:08 pm »
Priorities like making a mod manager to make adding and testing mod easier?? Mods brother!!