Author Topic: Traditional Chinese Translation  (Read 24514 times)

Offline hsbckb

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Traditional Chinese Translation
« on: January 26, 2011, 02:57:37 pm »
I will take up Chinese Translation.
« Last Edit: February 14, 2011, 06:18:41 am by hsbckb »

Volutar

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Re: Chinese Translation
« Reply #1 on: January 26, 2011, 04:25:48 pm »
And how about charcter map for biglets and small font? Is it possible?

Offline SupSuper

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Re: Chinese Translation
« Reply #2 on: January 26, 2011, 06:01:55 pm »
And how about charcter map for biglets and small font? Is it possible?
Adding new characters to the font will be added later. :)

Offline hsbckb

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Re: Chinese Translation
« Reply #3 on: January 28, 2011, 08:55:54 am »
And how about charcter map for biglets and small font? Is it possible?
Adding new characters to the font will be added later. :)

Thanks for your clarification!

Offline hsbckb

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Re: Chinese Translation
« Reply #4 on: February 14, 2011, 06:18:00 am »
Hi,

I have just completed the translation for only 5% because I want to keep my work in good quality.  ;D

Offline hellblade

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Re: Traditional Chinese Translation
« Reply #5 on: February 25, 2011, 06:56:33 pm »
I wanted to do this one for a long time, but I always considered it near impossible.

The chinese characters are REALLY different codings from western language.

And there's the problem of it's size.  If you stay in X-Com resolution, there is NO WAY you can show any chinese characters.  You need something like 10x10 squares to show a chinese character.

Offline hsbckb

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Re: Traditional Chinese Translation
« Reply #6 on: February 26, 2011, 02:07:18 am »
I wanted to do this one for a long time, but I always considered it near impossible.

The chinese characters are REALLY different codings from western language.

And there's the problem of it's size.  If you stay in X-Com resolution, there is NO WAY you can show any chinese characters.  You need something like 10x10 squares to show a chinese character.

I understand your concern. Anyway, I decide to complete the translation. I hope other developers can solve the technical issue (if any).  ;D

Offline Yankes

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Re: Traditional Chinese Translation
« Reply #7 on: February 26, 2011, 04:15:41 pm »
I wanted to do this one for a long time, but I always considered it near impossible.

The chinese characters are REALLY different codings from western language.

And there's the problem of it's size.  If you stay in X-Com resolution, there is NO WAY you can show any chinese characters.  You need something like 10x10 squares to show a chinese character.

I understand your concern. Anyway, I decide to complete the translation. I hope other developers can solve the technical issue (if any).  ;D
is it possible to write chinese using European charset? (in Japan some times they do similar thing)

Offline SupSuper

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Re: Traditional Chinese Translation
« Reply #8 on: February 26, 2011, 07:11:44 pm »
Charset is not an issue, OpenXcom uses Unicode so any possible character can be displayed.

Font size is tricky. Original X-Com uses 8x9 for small font and 16x16 for large font, and while we can increase those if necessary, it might not fit in the original interface anymore. Although asian text usually has less characters than western text so it might work out?

In any case don't feel it's wasted effort, the text isn't changing anytime soon and with enough experimenting we'll work something out. :)

Offline hellblade

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Re: Traditional Chinese Translation
« Reply #9 on: February 27, 2011, 05:57:49 am »
I just dug up a really old chinese dos game called "san2 or romance of the three kingdoms 2"

I counted the pixels.  And the minimum number you need to show chinese characters is 13 by 13 squares.

Hope this helps in the future.

Attached a pic for reference

Volutar

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Re: Traditional Chinese Translation
« Reply #10 on: February 27, 2011, 09:39:08 am »
I clealy see minimum size of 16x16 on this picture (15x14 image itself plus white space between them).
But I know there are chinese fonts downsized to even 9x9 (They probably look like black boxes). But I haven't found anything to show.

Offline SupSuper

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Re: Traditional Chinese Translation
« Reply #11 on: February 27, 2011, 04:29:44 pm »
OpenTTD has some pretty small characters (9x9?) but your legibility may vary. :P

Offline hsbckb

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Re: Traditional Chinese Translation
« Reply #12 on: February 28, 2011, 05:29:30 am »
OpenTTD has some pretty small characters (9x9?) but your legibility may vary. :P

The readability of 9X9 character shown in this picture is acceptable. Better than my expectation.

Offline hellblade

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Re: Traditional Chinese Translation
« Reply #13 on: February 28, 2011, 07:16:53 pm »
So many of my non-eng friends have wanted to play this game.  I believe they will settle for 9x9.   Hell, they'd settle for anything that lets them understand and play it!

Offline hsbckb

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Re: Traditional Chinese Translation
« Reply #14 on: August 14, 2011, 05:12:41 am »
Hi,

I am still here and 50% of the Chinese Translation is completed.  ;D