Mod it so you can let a few seconds of real-time roll on the Geoscape for every turn you take. Then we'll use of the Geoscape on a second screen or switch to it on the same screen. During a Battlescape mission, you turn to the Geoscape monitor and have the option to send a bomber out to the Crash-Site. You'll have to wait a few turns for the bomber jet to get to your location.
Any other Skyrangers heading to another UFO Site while you're on a mission will continue to move forward as you end turns. If the Skyrangers get to the targeted location before your mission ends, the UFO Site will freeze and wait for your current mission to end so you can go to that next mission at the time the Skyranger landed and not when you finished your mission... If you have a third monitor though, you'll be able to take on two missions at once
Time will move slow for every turn in the Battlescape, so you probably won't miss another UFO Site on the Geoscape if you don't have another Skyranger to send out while you're on the battlescape.
Please do this. I'll buy 2 monitors just to be able to experience this!
Just started reading this topic, not sure how it went from Craft Repair to playing Geoscape and Battlescape at the same time
I think the 2 options should be linked , you could easily pick a time frame per turn , Maybe 1 min, and each turn you have cost you real time in Geoscape. I am against playing both at once though, any craft on route to a crash site can continue there even when you are in battle, they simply dont LAND until there given the confirmation request from you, and craft returning home is free to do so, no delays. Any New UFO spawned , you can be told about once you return to Geoscape, you could easily setup a simply Auto-launch option to handle this request. Once there linked , interesting things can happen, like Second UFO showing up to support first , skyranger loading the goods after a mission can be attacked around a partially dismantles UFO, carpet bombing both alien supports/Rouge agents/Terrorists we have already had full discussions on this topic under other Forum Topics.
It will never happen unless someone starts looking at the code as it wont be a easy request