do You check my previous source code update that i attache in previous post?
no sry. My time/interests are currently invested in getting another program finished (plus there's other stuff waiting on that getting done). And i suspect the ModArchive feature will require a fair bit of concentration for the twiddly bits ...
and, uh, my build of OxC doesn't use the Mod design -- so this isn't a feature for me personally, i'd barely even know what I'm looking at, and would have to go out of my way to test it in practical situations.
(at present the workaround is to set up a "scratch" directory, copy all terrains to "scratch/TERRAINS", and point the configuration to "scratch" -- it also needs a cursor, "scratch/UFOGRAPH/CURSOR.*")
It just occurred to me that, to code ModArchives into Mapview, there ought be an option in Mapview for user to specify what ModArchive needs to be loaded into Mapview; else there could be terrains with the same name that conflict in different mods .....