Hi.
A "pulling" routine attached to a (weapon) attack
Like a harpoon gun that pulls the target towards the attacker/location
(And same effect in reverse)
I suppose it would need to be in some kinda for next loop
Every cell it'd have to check for blocks & obstacles
(Stop if unit will be pulled into a box, wall, window, etc)
Actually it'd be hilarious if a stumble or prone effect might ensue if that happens
Also probably need some kinda size/weight/strength check
With clever implementation it could also allow for things like ascension guns