Author Topic: [REQUEST] "Pull towards" battlefield mechanic  (Read 219 times)

Offline Unit

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[REQUEST] "Pull towards" battlefield mechanic
« on: November 07, 2024, 08:48:29 am »
Hi.

A "pulling" routine attached to a (weapon) attack
Like a harpoon gun that pulls the target towards the attacker/location
(And same effect in reverse)

I suppose it would need to be in some kinda for next loop
Every cell it'd have to check for blocks & obstacles
(Stop if unit will be pulled into a box, wall, window, etc)
Actually it'd be hilarious if a stumble or prone effect might ensue if that happens
Also probably need some kinda size/weight/strength check

With clever implementation it could also allow for things like ascension guns

Offline Meridian

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Re: [REQUEST] "Pull towards" battlefield mechanic
« Reply #1 on: November 07, 2024, 09:25:55 am »
Please read https://openxcom.org/forum/index.php?topic=11631.0 before opening suggestions here.

Offline Unit

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Re: [REQUEST] "Pull towards" battlefield mechanic
« Reply #2 on: November 08, 2024, 06:55:05 am »
I did
It's not a private request for a personal mod?
It's a request for a new feature in upcoming oxce builds
What's wrong?


Offline Meridian

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Re: [REQUEST] "Pull towards" battlefield mechanic
« Reply #3 on: November 08, 2024, 09:19:43 am »
- I accept modding features ONLY from modders (either established modders, or new modders who have already published something non-trivial)